This is a great game! I have a suggestion, maybe move the health meter a few pixels to the right. When using AV-out on an old analog TV, the sides of the screen are cut off and you lose this bit of information. See the attachement 1DSC00042.JPG .
I'd also like to request a port for the GCW Zero. I tried he current version, there are a few errors with the text placement in the opening. After selecting a character the game gets stuck with your character looping the "warping in" animation in the upper left, and the controls become unresponsive, have to kill the process to get back to gmenu. Sorry I'm not a programmer so I can't offer any tips other than pointing you to the toolchain ( http://www.gcw-zero.com/develop
) and letting you know you'd have to make the game write its config and save files to $HOME/.appname if you want to package it as an .opk, as the format is read-only.
GBC,GBA,GBA SP,NDS,NGPC,Panasonic FZ-10 3DO,NES,Sega Nomad,Sega CDX w/Power Base Converter,PS1,PS2,PS3,Saturn,Dreamcast,PC (Win 98, XP, 7),Dingoo A320,Dingoo A330,Gemei A330,LetCool N350JP,PAP-GAMETA,GCW-Zero SE,Kyocera Rise,2DS,GP2X-F100,GPD G7,JXD 100,JXD A1000,JXD A3300,JXD F3000,JXD V5000,JXD S7300B,Hyperkin SupaBoy
Currently playing: Theatrhythm Final Fantasy Curtain Call (2DS)