Author Topic: New Gambatte binary for OD end-user release  (Read 6632 times)

lossfizzle

Re: New Gambatte binary for OD end-user release
« Reply #15 on: March 17, 2013, 11:11:13 pm »
Neither abhoriel's first build nor cocosx's new compile work on my A320 with end-user OD. I try to launch, screen blanks and then I'm immediately dumped back to launcher screen, nothing else happens, no messages displayed.

cocosx's build *is* an improvement in one regard: unlike abhoriel's '12 build, all of the links I've created myself don't disappear from the same section of the launcher after I try to run Gambatte. :)

I'd like to get this working, I've heard Gambatte is really the only option for running LSDJ suitably on the Dingoo. Will be grateful for any clues. 

zear

  • * Moderator
  • Posts: 2378
Re: New Gambatte binary for OD end-user release
« Reply #16 on: March 18, 2013, 12:39:31 am »
Are you passing any roms to it through the gmenu2x file browser?

xdpirate

  • * Former Staff
  • Posts: 489
    • My software
Re: New Gambatte binary for OD end-user release
« Reply #17 on: April 05, 2013, 12:14:32 am »
May I suggest forking GameYob and porting it to Dingux? It's blazingly fast and runs almost all games at full speed on lesser hardware (DS).
Nintendo DSi, Black, v1.4.1 with R4i Gold 3DS
Nintendo DSi, Pokemon White Limited Edition
PSP-1000, Pink, 6.60-PRO C2
iPhone 4, White, iOS 7.0.2
Raspberry Pi, Model B, 512M

 

Post a new topic