Author Topic: Jurtris 0.9.3 (Update 2011-11-10)  (Read 1690 times)

jurting (OP)

  • Posts: 4
Jurtris 0.9.3 (Update 2011-11-10)
« on: November 02, 2011, 07:49:38 pm »
Jurtris V0.9.3

0.9.3 features (full changelog below)
Music
Added some simple GUI
Option to remove sliding
Added ghost piece, a 1x1 piece that you can use to fill holes
Added alternative hold option that makes the next piece your holded piece, instead of exchanging them
Added WIP flares (Default X button)

First, some pic's:

Normal singleplayer


Gamemode options menu:


Work-in-progress-but-working co-op mode:


Dark and flashlight mode (Old GUI):



Please remember that this game is not fully complete, but should be playable.

Features:
8 Gameplay options
-Preview: shows your next piece(s), 0-5.
-Hold: Allows you to hold a piece and use it later.
-Nudge: (aka. wallkick) if you try to rotate your piece, the game can try to "nudge" it so it fits. Also allows more twists
-Easyspin: Increase the time before locking by rotating.
-Shadow: Shows a shadow under your piece.
-Slide: Allows you to slide the block before it locks
-Alt. hold: changes how hold works, with this option the game will change your next piece to your hold piece.
-1x1 ghost piece: A piece that can go trough blocks, made to fix holes. (if you want it to stay, use hardrop)
-Dark: Makes the board dark, flashlight or Thunder recommended with this
-Flashlight: Lights up the area under your piece. Must be used with dark to have any effect.
-Thunder: Experimental, the board randomly lights up. Getting line-clears temporary increases the chance.
-Flare: (Experimental) lights up the area around a flare b lock (default X)
Hotseat Co-op mode: play with 2 players (The code supports up to 9 players, but current build only uses 2)

Missing/Planned features:
Graphics/GUI/Eye-candy :P
battle mode
2 vs 2 mode (Not for dingoo)
online multiplayer (Not for dingoo)
Options (Cannot save controls atm)
Statistics.
Replays
high score list.

Known bugs:
Cannot save options.
The GUI for the hold piece is still there if you turn of the hold feature.

Downloads: https://github.com/jurting/jurtris/downloads

changelog:

0.9.3
re-added sound effect
Added music placeholder
Added some simple GUI
Fixed S piece being slightly off-center in the preview
You can now access the options menu from the in-game pause menu (but it still don't save :P)
Timer no longer counts while the game is paused
Added option to remove sliding
Added ghost piece, a 1x1 piece that you can use to fill holes
Added alternative hold option, makes the next piece your holded piece, instead of exchanging them
Added flares (Default X)
Added option in config file to turn off music
Fixed so the game correctly goes to the menu after loosing
« Last Edit: November 12, 2011, 11:32:15 pm by jurting »

Coccijoe

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  • Posts: 366
    • Underground Portables
Re: Jurtris 0.9-beta
« Reply #1 on: November 02, 2011, 11:49:56 pm »
good work, nice game!
I like the games options.
Just miss some sound, but i think it's planned?

jurting (OP)

  • Posts: 4
Re: Jurtris 0.9-beta
« Reply #2 on: November 09, 2011, 09:58:58 pm »
good work, nice game!
I like the games options.
Just miss some sound, but i think it's planned?
You might like this video of the next version (still WIP) :P
<a href="https://web.archive.org/web/20190313201813/https://www.youtube.com/watch?v=4za-JRWA9dw" target="_blank">https://www.youtube.com/watch?v=4za-JRWA9dw</a>
I'm probably gonna add some jukebox-thingie later.

jurting (OP)

  • Posts: 4
Re: Jurtris 0.9.3 (Update 2011-11-10)
« Reply #3 on: November 10, 2011, 06:32:08 pm »
Updated to 0.9.3
0.9.3 features (full changelog in main post)

Music
Added some simple GUI
Option to remove sliding
Added ghost piece, a 1x1 piece that you can use to fill holes
Added alternative hold option that makes the next piece your holded piece, instead of exchanging them
Added WIP flares (Default X button)


Next update will probably be either Music update or full 1.0.

 

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