Author Topic: Free Heroes2 Engine (v 0.1.r2693) for OpenDingux  (Read 12781 times)

slbstmrd

  • Posts: 20
Re: Free Heroes2 Engine (v 0.1.r2693) for OpenDingux
« Reply #20 on: April 26, 2013, 05:21:54 pm »
This is a great port, but;

After a while, the game ALWAYS crashes in battle (at around 45-60 mins of playing) with the log message;

"ScaleMinifyByTwoinvalid surface
ScaleMinifyByTwoinvalid surface

Segmentation fault"

Could this be memory (swap) related?

pcercuei

  • Posts: 1675
    • My devblog
Re: Free Heroes2 Engine (v 0.1.r2693) for OpenDingux
« Reply #21 on: April 26, 2013, 08:06:49 pm »
Nope, in that case you would get an "out of memory" error.
A "segmentation fault" error is a real bug that isn't affected by the quantity of RAM.

georgie_j0

  • Posts: 3
Re: Free Heroes2 Engine (v 0.1.r2693) for OpenDingux
« Reply #22 on: May 14, 2014, 12:49:27 pm »
It would be great if some one did a port for heroes of might and magic III