Free implementation of Heroes of the Might and Magic II engine. SDL is used.
Project siteCompiled for OpenDingux (Based on official r2693)
Don't forget turn on mouse emulation (Power+B)
Don't forget place original game files in "data" and "maps" directories
TODO:
Enable sound (now
ALSA lib pcm.c:7245:(snd_pcm_recover) underrun occured error)
Add shortcut on dingoo buttons (now you can control only with virtual mouse)
BinarySourcePS: I didn't know C++ at all, so i can't replace Alsa with libAO. I just can try to add shortcuts (it's look simple).