A quick&dirty port of FHeroes2 - a free implementation of Heroes of Might and Magic II engine using SDL.
The game is playable, but has a couple of glitches and needs some improvements.
Download: http://dl.openhandhelds.org/cgi-bin/dingoo.cgi?0,0,0,0,26,353 (source included)
How to make it run:Copy the original data/*.agg into the data directory.
Copy the maps files (*.mp2) into the maps directory.
Game was tested with elta's rootfs. Might not run on others.
Controls:Global:
* D-PAD - move cursor
* A - cursor click
Menu:
* SELECT - go back/quit game
* START - accept
In-game:
* B - cast a spell
* X - next hero
* Y - hero/town dialog
* L - mini-map
* R - hero/town selection
* SELECT - game menu
* START - end turn
Changelog:Release #1 01/06/2010
* initial release based on SVN r1898
To-do:* fix the resolution of the in-game screen
* improve mouse emulation
* check if it uses the correct colordepth and fix it
Edit:
Here's an improved config file that should make the game run faster:
http://pastebin.com/raw.php?i=vbChWu0m (thanks go to Ayla).
It is recommended to use it instead of the default one, as it makes the battle screen fullspeed.