A quick&dirty port of FHeroes2 - a free implementation of Heroes of Might and Magic II engine using SDL.
The game is playable, but has a couple of glitches and needs some improvements.Download: http://dl.openhandhelds.org/cgi-bin/dingoo.cgi?0,0,0,0,26,353
(source included)How to make it run:
Copy the original data/*.agg into the data directory.
Copy the maps files (*.mp2) into the maps directory.
Game was tested with elta's rootfs. Might not run on others.Controls:
* D-PAD - move cursor
* A - cursor click
* SELECT - go back/quit game
* START - accept
* B - cast a spell
* X - next hero
* Y - hero/town dialog
* L - mini-map
* R - hero/town selection
* SELECT - game menu
* START - end turnChangelog:
Release #1 01/06/2010
* initial release based on SVN r1898To-do:
* fix the resolution of the in-game screen
* improve mouse emulation
* check if it uses the correct colordepth and fix it
Here's an improved config file that should make the game run faster: http://pastebin.com/raw.php?i=vbChWu0m
(thanks go to Ayla).
It is recommended to use it instead of the default one, as it makes the battle screen fullspeed.