Author Topic: Dmenu 0.6 Released  (Read 24634 times)

santino

  • Guest
Re: Dmenu 0.6 Released
« Reply #40 on: December 17, 2009, 07:55:42 pm »
If you see transparents it is 0.6.

demon cleaner

  • Posts: 150
    • ClassicAmiga
Re: Dmenu 0.6 Released
« Reply #41 on: December 17, 2009, 07:59:14 pm »
If you see transparents it is 0.6.

It doesn't seem to be "transparent", whatever you mean.

I now tested the dim function and added DimmerDelay = 5 to dmenu.ini, but nothing happened, it doesn't dim.

EDIT:
My fault :D I used the files from the dmenu 0.5 folder instead of v0.6.

Anyway, using v0.6 I'm still getting the same segmentation faults like when I tried with v0.5 some weeks ago, and it doesn't even show why??

I get ;zfb_set_parSegmentation fault. Then the segmentation faults are running all the time.

Should I use a newer rootfs file? Mine is from September 16th.
« Last Edit: December 17, 2009, 08:30:34 pm by demon cleaner »

ruffnutts

  • Posts: 2653
Re: Dmenu 0.6 Released
« Reply #42 on: December 17, 2009, 08:56:23 pm »
Just checked my rootfs and it says, created : 15 October 2009, 22:31:02 so it seems there newer than yours,
So it might be worth trying new ones

nutts out  :)

SavedLinuXgeeK

  • Guest
Re: Dmenu 0.6 Released
« Reply #43 on: December 17, 2009, 10:59:42 pm »
@demon cleaner
I have never seen that segfault message (but I have seen quite a few while developing Dmenu).  If I had to guess, I would also have to guess that is OS related, and not dmenu related.  But it really could just be a combination of changes in Dmenu 0.5 and Dmenu 0.6 in addition to the rootfs version you have.  I'm not sure.

Kalisiin

  • Guest
Re: Dmenu 0.6 Released
« Reply #44 on: December 18, 2009, 05:46:01 am »
All I did to update with out messing up my stuff was copy from the Dmenu 0.6 zip was

resources folder
Dmenu.ini
Dmenu.bin

Worked like a charm :-)

Thanks.
But, isn't the resources folder where you put your game icons?  In which case, you'd need to put them back in, yes?
Sounds like you don't have to mess with the .cfg file, though, which is nice.

ruffnutts

  • Posts: 2653
Re: Dmenu 0.6 Released
« Reply #45 on: December 18, 2009, 08:55:47 am »
No its not where you put the icons - thats in the themes/hellsing/res or what ever theme your using,
It does not change a thing when you do it this way, trust me  ;)
« Last Edit: December 18, 2009, 09:00:31 am by ruffnutts »

NinJato

  • Guest
Re: Dmenu 0.6 Released
« Reply #46 on: December 18, 2009, 05:57:55 pm »
Tried it... Works, but it looked like too much work to add all my themes. So I just went back to DM5 instead, but now there is a file that can not be deleted:

.screen

Says it is corrupted and can not be deleted. Tried renaming it, but still can not delete. Went into DOS and still can't delete it.
If anyone knows a "trick" to get rid of .screen without formatting my card and starting all over again, please let me know.

Thanx.

 :)

Edit... Solution!
I used Dingoo's File Manager (Explorer, Browser), to delete the .screen file. It locked the Dingoo, but after the reset I looked for the file and it is gone. I confirmed this by "analyzing" the SD Chip with Disk Defrag... No errors found.

 8)
« Last Edit: December 19, 2009, 01:04:01 am by NinJato »

demon cleaner

  • Posts: 150
    • ClassicAmiga
Re: Dmenu 0.6 Released
« Reply #47 on: December 18, 2009, 06:15:07 pm »
.screen

Says it is corrupted and can not be deleted. Tried renaming it, but still can not delete. Went into DOS and still can't delete it.
If anyone knows a "trick" to get rid of .screen without formatting my card and starting all over again, please let me know.

Thanx.

 :)



Had the same problem, couldn't even unlock it.

demon cleaner

  • Posts: 150
    • ClassicAmiga
Re: Dmenu 0.6 Released
« Reply #48 on: December 18, 2009, 06:30:50 pm »
I got dmenu 0.6 working now, after long time fiddling around, I finally located the error. In my Hellsing theme.cfg file there was the sound options missing, as in the versions before, I didn't have sound.

So when it booted, it opened the menu for 1-2 seconds, then gave me immediately the segmentation fault I mentioned before. So here is what was missing in the theme.cfg file:

Quote
MenuSE = "res/menu.wav"
MenuItemSE = "res/menuitem.wav"
DecideSE = "res/decide.wav"
CancelSE = "res/cancel.wav"
OutSE = "res/out.wav"
TestSE = "res/test.wav"

Kalisiin

  • Guest
Re: Dmenu 0.6 Released
« Reply #49 on: December 18, 2009, 06:32:03 pm »
No its not where you put the icons - thats in the themes/hellsing/res or what ever theme your using,
It does not change a thing when you do it this way, trust me  ;)

No...mine is in demenu/res/games or dmenu/res/emulators or something like that.  I AM MOST POSITIVE I DO NOT EVEN HAVE A FOLDER CALLED "THEMES"!!

I don't know how many times I have tried to explain this to people and they just do not seem to get it.  

I DO NOT HAVE A FOLDER NAMED THEMES.
WHEN I HAVE TO UPDATE MY .CFG FILE, I UPDATE DMENU.CFG, NOT "THEMES.CFG."

I swear to GOD I have nothing called THEMES anywhere in my SD card for Dingux....NOWHERE.  It plain does not exist.

P.S. and good thing, too.  I don't even care to mess around with themes.  One theme is good enough for me.  I don't need to constantly switch them out.
« Last Edit: December 18, 2009, 06:34:13 pm by Kalisiin »

massivebasset

  • Guest
Re: Dmenu 0.6 Released
« Reply #50 on: December 19, 2009, 04:44:52 am »
Everytime I leave the Dmenu, most noticably in running the Display Terminal app, I get the message:

src/main.c   (126)[msg] Unable to open filesystem for writing.  Any changes made to system will not persist.

Im using the 0.33b local pack, with updated to 12-8-09 Elta Filesystem.

Im hoping this is a larger issue relating to why I cant save games in prBoom, but who knows.

ovhaum

  • Posts: 14
Re: Dmenu 0.6 Released
« Reply #51 on: December 19, 2009, 07:17:51 am »
Everytime I leave the Dmenu, most noticably in running the Display Terminal app, I get the message:

src/main.c   (126)[msg] Unable to open filesystem for writing.  Any changes made to system will not persist.

Im using the 0.33b local pack, with updated to 12-8-09 Elta Filesystem.

Im hoping this is a larger issue relating to why I cant save games in prBoom, but who knows.

Same with me. exept that im not using local packs, and the error shows when i try to power off.


darfgarf

  • Guest
Re: Dmenu 0.6 Released
« Reply #52 on: December 19, 2009, 08:26:27 am »
finallly got round to trying it, result: instant file corruption, all i'd done to it was upload 1 program over ftp (on the right settings, not had troubles before), now the card mounts as read-only on anything, gotta reboot to windows for chkdsk-ing

newest system(not eltas), been running without corruption with dinguxmb for a month or so
maybe add an option for dmenu where it doesn't write to the card ever?

santino

  • Guest
Re: Dmenu 0.6 Released
« Reply #53 on: December 19, 2009, 10:03:03 am »
Dmenu has to write to your sdcard, otherwise you cant change the theme or something.

ruffnutts

  • Posts: 2653
Re: Dmenu 0.6 Released
« Reply #54 on: December 19, 2009, 12:10:39 pm »
sorry stand corrected

Dmenu/themes/hellsing/res/games or emulators is where the Icons go

my setup looks like this

resources
scripts
themes
wallpapers
dmenu
dmenu.bin
dmenu.ini
main.cfg

@Kalisiin, why you shouting only trying to help  :(

« Last Edit: December 19, 2009, 12:52:35 pm by ruffnutts »

Kalisiin

  • Guest
Re: Dmenu 0.6 Released
« Reply #55 on: December 20, 2009, 01:14:35 pm »
sorry stand corrected

Dmenu/themes/hellsing/res/games or emulators is where the Icons go

my setup looks like this

resources
scripts
themes
wallpapers
dmenu
dmenu.bin
dmenu.ini
main.cfg

@Kalisiin, why you shouting only trying to help  :(



Because this stuff is too complicated already...and people are making it more complicated for me by insisting things are there that are not there.  It's getting me mad, that's why.

I just wish I could hurry up and finish all my ROM sorting, so I could finally make a final build for my system, and then barely ever mess with it again.  I gotta be honest, I don't like messing too much, it scares the crap out of me every time I do it - I'm afraid I'll mess something up real good, and then all my hard work will go straight down the toilet.

Chris23235

  • Posts: 603
Re: Dmenu 0.6 Released
« Reply #56 on: December 20, 2009, 01:27:50 pm »
Everytime I leave the Dmenu, most noticably in running the Display Terminal app, I get the message:

src/main.c   (126)[msg] Unable to open filesystem for writing.  Any changes made to system will not persist.

Im using the 0.33b local pack, with updated to 12-8-09 Elta Filesystem.

Im hoping this is a larger issue relating to why I cant save games in prBoom, but who knows.

Same with me. exept that im not using local packs, and the error shows when i try to power off.




When I had this problem, my card was corrupted, reformatted it, copied the local pack back and the error was gone.

massivebasset

  • Guest
Re: Dmenu 0.6 Released
« Reply #57 on: December 20, 2009, 01:29:59 pm »
Ovhaum, you are correct that was my issue.  I also resolved it by running checkdisk in windows to fix errors.  However it appears Dmenu continually corrupts my disk in just mild use.

Dmenu has to write to your sdcard, otherwise you cant change the theme or something.

You could get your theme all set up by editing the ini file on a PC, then be good to go.  Once I get it how I want it, I dont need to change it on the fly.

A no-write flag in Dmenu would be excellent to help fix this disk corruption crap.

SavedLinuXgeeK

  • Guest
Re: Dmenu 0.6 Released
« Reply #58 on: December 20, 2009, 03:54:58 pm »
@massivebasset
I have also run into the disk corruption, but I'm not sure what the cause is.  I know Booboo says he thinks he has resolved the issue with dingux corrupting the SD card, but I am finding it hard to believe.  There is nothing that is done in Dmenu that is outside the normal realm of a standard C program.  The only addition to dmenu 0.6 was adding fsync'ing to the file writes, which may ultimately be the culprit.  Again, calling fsync on file writes is a common/encouraged practice, but I think there is still something wrong Dingux.    I have a ticket in the project to enable read only mode via the dmenu.ini file.  The code is in place, I just need to read that config file.  Plus with a new startup/shutdown sequence the need for writing to the filesystem decreases.  I very well may try to remove the fsync today and see if that makes any difference in the time between usefulness to disk corruption.  If you have any other information on what you are doing before corruption, let me know, otherwise I will just try it myself.

santino

  • Guest
Re: Dmenu 0.6 Released
« Reply #59 on: December 20, 2009, 04:15:50 pm »
Think the filesystem corruptions comes from rebooting dingux with the silderbutton and not using the menupoints. Try not to reboot it with the hardware powerbutton and your FS will stay correct.

 

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