Author Topic: dingux-hugo V. 1.3.0 beta 1  (Read 11770 times)

flpstrquerendoumdingoo!!! (OP)

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dingux-hugo V. 1.3.0 beta 1
« on: January 03, 2012, 05:44:46 pm »
Dingux-hugo pc engine emulator version 1.3.0 beta 1:
Notes:
Based on the original port of the ZX-81 Dingux 1.1.2, with some changes to the port of the psp.
added:
cd audio track option;
select option 1 or 2 player;
option delta Y 0 to 10;
Swap option Analog / Cursor;
Auto fire period;
Option auto fire mode;

With all the options for version 1.1.2

Support for audio. Mp3 is not yet present in this version, but I will do everything possible to launch the next.

For flpstrquerendoumdingoo !!!

Special thanks to:
dingooforever

edit
link download
http://dl.openhandhelds.org/cgi-bin/dingoo.cgi?0,0,0,0,71,553

my site
http://flpstr.blogspot.com/2012/01/dingux-hugo-v-130-beta-1.html
« Last Edit: January 03, 2012, 05:49:07 pm by flpstrquerendoumdingoo!!! »
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naxeras

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Re: dingux-hugo V. 1.3.0 beta 1
« Reply #1 on: January 03, 2012, 07:00:05 pm »
Awesome!!

?Audio Support?

?CCDA iso or wav files?

CREATICA

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Re: dingux-hugo V. 1.3.0 beta 1
« Reply #2 on: January 03, 2012, 08:21:33 pm »
That means I can play Rondo of Blood with music?

flpstrquerendoumdingoo!!! (OP)

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Re: dingux-hugo V. 1.3.0 beta 1
« Reply #3 on: January 03, 2012, 08:33:25 pm »
I did not understand very well, but if it runs with sound on psp, should run now. Actually I have not had much time for testing.
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samir

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Re: dingux-hugo V. 1.3.0 beta 1
« Reply #4 on: January 03, 2012, 08:53:50 pm »
No music in Castlevania Rondo of Blood with music in .wav.   :( Any suggestion?

wingnux

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Re: dingux-hugo V. 1.3.0 beta 1
« Reply #5 on: January 03, 2012, 10:26:03 pm »
Does it work on OpenDingux?

flpstrquerendoumdingoo!!! (OP)

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Re: dingux-hugo V. 1.3.0 beta 1
« Reply #6 on: January 06, 2012, 02:31:58 pm »
No music in Castlevania Rondo of Blood with music in .wav.   :( Any suggestion?
Hi, I believe it is the lack of support. Mp3, I got a binary that is audio with the psp, but the support. Mp3 still does not work, I think so still does not. Wav, I think that soon I finish.
Does not work on opendingux
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pcercuei

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Re: dingux-hugo V. 1.3.0 beta 1
« Reply #7 on: January 06, 2012, 03:03:25 pm »
Does not work on opendingux

Indeed, you are linking it statically...  ::)
... Which is forbidden by the use of SDL, anyway.

flpstrquerendoumdingoo!!! (OP)

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Re: dingux-hugo V. 1.3.0 beta 1
« Reply #8 on: January 06, 2012, 03:43:09 pm »
Does not work on opendingux

Indeed, you are linking it statically...  ::)
... Which is forbidden by the use of SDL, anyway.
Hi, Ayla,
I intend to do this in next version
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flpstrquerendoumdingoo!!! (OP)

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Re: dingux-hugo V. 1.3.0 beta 1
« Reply #9 on: January 07, 2012, 07:14:23 pm »
Sorry double post
I just upload the beta 2

Notes
Dingux-hugo pc engine emulator version 1.3.0 beta 2:
Notes:
Based on the original port of the ZX-81 Dingux 1.1.2 and Psp 1.3.0.
added:
cd audio track option;
select option 1 or 2 player; (in settings)
option delta Y 0 to 10; (in settings)
Swap option Analog / Cursor; (in settings)
Auto fire period; (in settings)
Option auto fire mode; (in settings)
Support for audio .Mp3; (Do not many tests)
Addded option cdclock; (in settings)

With all the options for version 1.1.2

by flpstr (flpstrquerendoumdingoo!!!)

Special thanks to:
dingooforever

Sorry my english
 
download
http://dl.openhandhelds.org/cgi-bin/dingoo.cgi?0,0,0,0,71,557
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dingooforever

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Re: dingux-hugo V. 1.3.0 beta 1
« Reply #10 on: January 08, 2012, 07:37:35 am »
@samir: does Castlevania Rondo of Blood plays with music this time?

qbertaddict

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Re: dingux-hugo V. 1.3.0 beta 1
« Reply #11 on: January 08, 2012, 12:20:59 pm »
I can't get any cd games to work. I have tried 2 syscard images. I get an error loading message when pressing run. My games are iso/cue. Reading the readme included in the archive it talks about converting the files. Is this necessary?

Sad to say though that cadash and legendary axe 2 still have the flicker problem but the speed on this release is awesome. Can't wait to get cd games to work and test the speed.
« Last Edit: January 08, 2012, 12:27:16 pm by qbertaddict »

flpstrquerendoumdingoo!!! (OP)

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Re: dingux-hugo V. 1.3.0 beta 1
« Reply #12 on: January 08, 2012, 01:21:16 pm »
Hi,
is kind of hard to translate but c'mon, even I do not really understand much about the conversion cited by ZX-81, but it is needed, I did a test with castlevania downloaded from a site already converted, it contains a file hcd, a iso, and 22 being Traks 2 isos.
is more or less the same way as before when it was. wav audio, but now it's mp3.
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qbertaddict

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Re: dingux-hugo V. 1.3.0 beta 1
« Reply #13 on: January 08, 2012, 01:31:17 pm »
OK I will get the converter and convert my set. Hope it works

CREATICA

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Re: dingux-hugo V. 1.3.0 beta 1
« Reply #14 on: January 08, 2012, 03:38:43 pm »
OK I will get the converter and convert my set. Hope it works

The weight of the future of this forum is now on your hands. Don't let us down. It's a great responsability. I hope you can make it. We'll be praying for you, brave man.

qbertaddict

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Re: dingux-hugo V. 1.3.0 beta 1
« Reply #15 on: January 08, 2012, 04:41:32 pm »
Ok got games up and running but no cd sound at all. Everything seems to be enabled in settings. Tried three different games so far. The mp3's play in windows and are valid. The toc matches the name convention as well. Everything runs at a great speed though

samir

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Re: dingux-hugo V. 1.3.0 beta 1
« Reply #16 on: January 10, 2012, 10:42:05 pm »
Still no music in Castlevania Rondo of blood.   :'(

lemmywinks

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Re: dingux-hugo V. 1.3.0 beta 1
« Reply #17 on: January 10, 2012, 11:13:13 pm »
No sound on Rondo for me either, also it refuses to save after the first level.
Handhelds:
GPD Win, GPD XD 64gb, PlayGo, RS-90, 3DS XL, DSi XL, GBA SP, GBBC Clone, Gameboy Pocket c/w screen mod, PSP Go
PC:
Medion Erazer, Toshiba Z20t, Dell Mini 9, Psion 5MX
Tons of other old laptops and tablets.....

flpstrquerendoumdingoo!!! (OP)

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Re: dingux-hugo V. 1.3.0 beta 1
« Reply #18 on: January 11, 2012, 10:09:48 am »
Hi,
Then do the following create a file
hcd
with this structure:

[main]

first_track = 1
last_track = 22

minimum_bios = 1

[TRACK1]

type = AUDIO
filename = track01.mp3
begin = lsn, 0

[track2]

type = CODE
filename = Track02.iso
begin = lsn, 3890

[track3]

type = AUDIO
filename = Track03.mp3
begin = lsn, 14464

[track4]

type = AUDIO
filename = Track04.mp3
begin = lsn, 22447

[track5]

type = AUDIO
filename = Track05.mp3
begin = lsn, 27192

[track6]

type = AUDIO
filename = Track06.mp3
begin = lsn, 34425

[track7]

type = AUDIO
filename = Track07.mp3
begin = lsn, 40686

[track8]

type = AUDIO
filename = Track08.mp3
begin = lsn, 45553

[track9]

type = AUDIO
filename = Track09.mp3
begin = lsn, 58910

[track10]

type = AUDIO
filename = Track10.mp3
begin = lsn, 66686

[track11]

type = AUDIO
filename = Track11.mp3
begin = lsn, 78741

[track12]

type = AUDIO
filename = Track12.mp3
begin = lsn, 86363

[track13]

type = AUDIO
filename = Track13.mp3
begin = lsn, 97643

[track14]

type = AUDIO
filename = Track14.mp3
begin = lsn, 108719

[Track15]

type = AUDIO
filename = Track15.mp3
begin = lsn, 125201

[Track16]

type = AUDIO
filename = Track16.mp3
begin = lsn, 136110

[track17]

type = AUDIO
filename = Track17.mp3
begin = lsn, 150781

[track18]

type = AUDIO
filename = Track18.mp3
begin = lsn, 157515

[track19]

type = AUDIO
filename = Track19.mp3
begin = lsn, 165164

[track20]

type = AUDIO
filename = Track20.mp3
begin = lsn, 174175

[track21]

type = AUDIO
filename = Track21.mp3
begin = lsn, 192287

[track22]

type = CODE
filename = Track22.iso
begin = lsn, 200000


And put all the files in the same folder track.
When you open the game open the hcd
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dhalsimrocks

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Re: dingux-hugo V. 1.3.0 beta 1
« Reply #19 on: January 11, 2012, 04:06:39 pm »
I tried using the dracx.hcd file that's in the doc/ directory.  I choose "Load CD-Rom", then select the dracx.hcd file.  The game starts and plays fine, but no mp3 audio.  My directory structure looks like this:

cd-rom
-->dracx
----->dracx.hcd
----->Track01.mp3
----->Track02.iso
...
----->Track22.iso

 

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