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Author Topic: atari800 v2.1.0 with original interface  (Read 9471 times)

alsp (OP)

  • Posts: 25
atari800 v2.1.0 with original interface
« on: February 08, 2010, 08:32:17 am »
Hi,

Please find latest atari800 emulator with sources ported to dingux http://www.alsp.net/dingoo/atari800_2_1_0-dingux.zip.
I have used original atari800 sources with SDL interface and make small changes to it.
Keys in emulator:
  • up,down,left,right, B - joystik
  • start - start
  • select - select
  • A - option
  • L - emulator menu
  • R - reset (Y+L - cold reset)
  • X - space

.dge file included to the archive, atari800.dmenu - dmenue section for emulator
PS: any atari image file as command line paramenter working fine...

Update (9 Feb 2010):
http://www.alsp.net/dingoo/atari800_2_1_0-dingux-danzeff.zip
Changes:
  • danzeff OSC added (R Key)
  • PAL palette little bit changed (black and grays)
  • Keys remapped:
    • up,down,left,right, B - joystik
    • start - start
    • select - select
    • Y - option
    • L - emulator menu
    • R - OSC
    • X - space
    • A - return
Please report about possible bugs here...
Thanks.
« Last Edit: February 09, 2010, 07:37:41 pm by alsp »

shanti77

  • Guest
Re: atari800 v2.1.0 with original interface
« Reply #1 on: February 08, 2010, 12:54:45 pm »
Emu work fine, better than previous dingux-atari, sound now is ok and some games work faster(bomb jack). When I change TV-System to PAL colors are too light, black is grey, can you change palette  (in colors.c , copy colors from ntsc palette) ? For some games keyboard emu is needed.
« Last Edit: February 08, 2010, 01:11:31 pm by shanti77 »

Chris23235

  • Posts: 603
Re: atari800 v2.1.0 with original interface
« Reply #2 on: February 08, 2010, 05:42:56 pm »
Works great, thanks, a virtual keyboard would be fine. I am not into compiling, but shouldn't it be possible to compile your port of Atatri800 with ZX's GUI for his Dingux-Atari Emulator?
Both are Open Source, so it shouldn't be a problem, would try that myself, but I have no idea how to compile something.

Margot

  • Posts: 60
Re: atari800 v2.1.0 with original interface
« Reply #3 on: February 08, 2010, 08:57:16 pm »
Excellent! Much thanks for this emulator, just tried it and it worked great. :)
"Pawed" Dingoo A320 - 4GB A320BK*******
My Dingux Emulator Icons

alsp (OP)

  • Posts: 25
Re: atari800 v2.1.0 with original interface
« Reply #4 on: February 09, 2010, 06:45:40 am »
When I change TV-System to PAL colors are too light, black is grey, can you change palette 

I think colors in PAL and NTSC mode are really different so it is not so good idea to copy palette from NTSC, but I'll try to fix black color.

For some games keyboard emu is needed.
OK I'll try to port keyboard emulator from dingux-atari...

alsp (OP)

  • Posts: 25
Re: atari800 v2.1.0 with original interface
« Reply #5 on: February 09, 2010, 06:52:59 am »
I am not into compiling, but shouldn't it be possible to compile your port of Atatri800 with ZX's GUI for his Dingux-Atari Emulator?
Both are Open Source, so it shouldn't be a problem, would try that myself, but I have no idea how to compile something.
There are 2 different branch of atari800 emulators - my is original and dingux-atari based on PSP port and there are too much work needed to merge both versions - So I'll just try to add virtual keyboard from it.

shanti77

  • Guest
Re: atari800 v2.1.0 with original interface
« Reply #6 on: February 09, 2010, 07:07:10 am »
In dingux-atari when virtual keyboard is on joystick and fire still work , and some keys are than unavaliable, joystick and fire must be off when virtual keyboard is on.

Chris23235

  • Posts: 603
Re: atari800 v2.1.0 with original interface
« Reply #7 on: February 09, 2010, 08:33:43 am »
I am not into compiling, but shouldn't it be possible to compile your port of Atatri800 with ZX's GUI for his Dingux-Atari Emulator?
Both are Open Source, so it shouldn't be a problem, would try that myself, but I have no idea how to compile something.
There are 2 different branch of atari800 emulators - my is original and dingux-atari based on PSP port and there are too much work needed to merge both versions - So I'll just try to add virtual keyboard from it.

Ah, didn't knew that, thanks for the Info. The virtual keyboard really would help, Dingux Atari and the GP32 version of Atari800 support keyboard files with the kbd extension, I have no idea, if this is a feature of A800 anyway. but this would help a lot.

alsp (OP)

  • Posts: 25
Re: atari800 v2.1.0 with original interface
« Reply #8 on: February 09, 2010, 07:38:15 pm »
Emulator updated - see first post for details.

shanti77

  • Guest
Re: atari800 v2.1.0 with original interface
« Reply #9 on: February 09, 2010, 08:46:08 pm »
One bug, when keyboard is on fire in joy still work, I can't enter password in game (fire works like enter), bottom chars in each box are unavaliable.

alsp (OP)

  • Posts: 25
Re: atari800 v2.1.0 with original interface
« Reply #10 on: February 10, 2010, 08:53:56 am »
One bug, when keyboard is on fire in joy still work, I can't enter password in game (fire works like enter), bottom chars in each box are unavaliable.
I hope bug is fixed (archive in the same place)

shanti77

  • Guest
Re: atari800 v2.1.0 with original interface
« Reply #11 on: February 10, 2010, 10:13:15 am »
Now is ok thx.

Chris23235

  • Posts: 603
Re: atari800 v2.1.0 with original interface
« Reply #12 on: February 16, 2010, 09:48:20 pm »
Many thanks, your Emulator runs really great, one of the best ports of Atari800 I've seen in the last years for a Non-PC Platform. Will you update the Dingux version with the new features of the native OS version (Snapshots) too?
« Last Edit: February 16, 2010, 09:53:47 pm by Chris23235 »

kswildside

  • Guest
Re: atari800 v2.1.0 with original interface
« Reply #13 on: February 18, 2010, 03:01:22 pm »
Dumb question the 800 emulates the Atari 5200 also or is is 2600 or 7800?

Nickeng

  • Guest
Re: atari800 v2.1.0 with original interface
« Reply #14 on: February 18, 2010, 04:36:29 pm »
Dumb question the 800 emulates the Atari 5200 also or is is 2600 or 7800?

I thought i was just Atari 800 home computer

capt_bugaloo

  • Posts: 91
Re: atari800 v2.1.0 with original interface
« Reply #15 on: February 18, 2010, 05:47:33 pm »
The 5200 was essentially an Atari 400/800 computer with 16KB of RAM, the older CTIA graphics chip (as opposed to the later GTIA), and analog joysticks rather than digital 8-way.  A lot of games written for one platform have been ported to the other.

This emu is configured to act as an 800 with 64 KB.  This probably makes the most sense for maximum compatibility.  If you have a fave 5200 game, you will likely find an 800 version floating around on the interwebs that will run.

I tried several games out yesterday: Pacman, Pole Position, Blue Max, Frogger, Tempest Xtreem demo, Donkey Kong, and a few others.  They all ran well with the exception of Berzerk, which would not load at all.  It may have been a corrupted file, so I will try again.

The emulation is very good: graphics and joystick input are fine.  The sound is a bit warbly and high-pitched, but that was with the A320's external speakers; maybe headphones would sound better.

This is an excellent addition to the Dingoo's library of emulators!  _And_ it runs in native mode!

 

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