• HomeBoards
  • RulesRules
  • HelpHelp
  • WikiWiki
  • Donate

Author Topic: [RELEASE] BlueCube4D  (Read 5068 times)

xdpirate (OP)

  • * Former Staff
  • Posts: 490
[RELEASE] BlueCube4D
« on: June 14, 2010, 02:30:51 pm »
This is a Tetris-clone I ported from a GP2X game, which in turn is a port of a Linux game.



Announcement here.
Download here.

Enjoy!

darfgarf

  • Guest
Re: [RELEASE] BlueCube4D
« Reply #1 on: June 14, 2010, 03:31:01 pm »
jesus, give the rest of us a chance to do some devving  :P

about time you wrote a game from scratch though, as your devvability seems to be going up pretty quick  ;D

xdpirate (OP)

  • * Former Staff
  • Posts: 490
Re: [RELEASE] BlueCube4D
« Reply #2 on: June 14, 2010, 04:01:03 pm »
jesus, give the rest of us a chance to do some devving  :P
XD

I'm currently unemployed so I've a lot of time on my hands (:

about time you wrote a game from scratch though, as your devvability seems to be going up pretty quick  ;D

Yeah I've been thinking of that, we'll see if I get any good ideas ;)

SiENcE

  • Posts: 653
    • Crank Gaming (Dingux Apps)
Re: [RELEASE] BlueCube4D
« Reply #3 on: June 14, 2010, 05:25:51 pm »
Now i have to test it. Not only looking at the code :-).

xdpirate (OP)

  • * Former Staff
  • Posts: 490
Re: [RELEASE] BlueCube4D
« Reply #4 on: June 14, 2010, 07:11:07 pm »
Now i have to test it. Not only looking at the code :-).
Hehe, thanks for the debugging help, you got a mention in the credits ;)

yefeng

  • Posts: 33
Re: [RELEASE] BlueCube4D
« Reply #5 on: June 15, 2010, 06:26:42 pm »
It looks very nice  :-*

 

Post a new topic
Post a new topic