Author Topic: XL Engine, possible port?  (Read 2111 times)

The Big Head One (OP)

  • Posts: 14
XL Engine, possible port?
« on: October 12, 2011, 08:57:24 pm »
Hey guys, looks like no one in this forum has talked about the XL Engine. It's a port of 4 games (Daggerfall, Blood, Outlaws and Dark Forces):
http://xlengine.com/

I don't know if it's possible to port the engine for Dingux, but I think I should divulge it :)

pcercuei

  • Posts: 1689
    • My devblog
Re: XL Engine, possible port?
« Reply #1 on: October 12, 2011, 09:01:04 pm »
Porting requires source code. How many times should we repeat that?

mandrake88

  • Posts: 152
Re: XL Engine, possible port?
« Reply #2 on: October 12, 2011, 10:44:01 pm »
he is new here Ayla, don't need to be so agressive...
Dingoo A320 Black - Original by Dingoo Digital

Pingouin

  • Posts: 273
Re: XL Engine, possible port?
« Reply #3 on: October 12, 2011, 11:27:12 pm »
Well, this belongs in the "Games and homebrew" board where there is a sticky thread entitled "Project Ideas and Requests" where the first message clearly states that source code is required.
Posting this in "General" is lazy and shows that the OP couldn't be bothered doing some minimal research.

The Big Head One (OP)

  • Posts: 14
Re: XL Engine, possible port?
« Reply #4 on: October 13, 2011, 12:05:22 am »
I apologize for the inconvenience, could someone close or delete this topic?

Thank you.