In order to make a game run on the Dingoo A320/GCW Zero, you need to take the source code and recompile it for MIPS cpu architecture using the tool set we released.
In your case, the game was constructed using a software called Game Maker rather than written from scratch in a programming language (like C/C++). That means the authors of this game don't have source code to this game and the only way this game could be made to run on Dingoo A320/GCW is by convincing the Game Maker authors to recompile their software for MIPS Linux.
tl;dr, you can't port this game to Dingoo A320/GCW Zero.