Author Topic: Frontier Elite 2 - workaround for old copy protection + savegame question  (Read 4032 times)

atari_afternoon (OP)

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Hi :)

I have just been looking for over an hour for my original copy of FE II, I know that I had the copy protection handlisted there (the codes), and I also had some far advanced savegames there.

Question: How do you get around the "p" issue? Is there any way?

If not, can anyone who has it please upload a very early savegame?
You are asked after two or three landings for to press the "p" button (which obviously is no possible on the Dingoo) and in the original game, you entered a code then and from then on the gameworld was open for you. Otherwise you land behind bars because of flying a "stolen spaceship".

Can anyone help with this how to evade the copy protection issue?

atari_afternoon (OP)

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Re: Frontier Elite 2 - workaround for old copy protection + savegame question
« Reply #1 on: November 05, 2011, 12:57:03 pm »
http://www.archive.org/details/Frontier_Elite_2_Saved_Game

I will try it with this savegame- Let?s hope it works with the Dingux doctored version.,

Of course we know the NES, C64 etc Elites and the two fantastic GBA fan made versions by Quirky but I am so familiar with the FE2 control...

^^The above is for the Amiga. Hmm. Maybe this will work: http://pc.cheats.de/cheat_ausgabe.php?id=190461 or http://pc.cheats.de/cheat_ausgabe.php?id=190462

[If linking is against forum rules please feel free to make them unclickable, thanks.]

EDIT No luck :( Not a single one of these downloaded savegames works with the Dingux Frontier Elite II. So I guess that?s it with FE2 then...
« Last Edit: November 05, 2011, 01:39:19 pm by atari_afternoon »

zear

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Re: Frontier Elite 2 - workaround for old copy protection + savegame question
« Reply #2 on: November 06, 2011, 11:08:48 pm »
GLfrontier is a reverse-engineered version of the Atari ST port of Frontier. Maybe try with an Atari ST save state then (if GLfrontier retained this save format)

atari_afternoon (OP)

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Re: Frontier Elite 2 - workaround for old copy protection + savegame question
« Reply #3 on: November 10, 2011, 11:11:21 pm »
Thanks, can?t hurt to look. I hope I?ll find one from a fan forum or similar.

Both the FE 2 Dingux - and the PC version savegame format were ".xx" (00-99).

 

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