Author Topic: Dingux local Pack 0.33b  (Read 10017 times)

cjakub

  • Guest
Re: Dingux local Pack 0.33b
« Reply #20 on: December 18, 2009, 12:49:36 pm »
thanks for pack but brightness setting doesnt work for me.. i tried all presets and brightness is always same.. any help?

santino

  • Guest
Re: Dingux local Pack 0.33b
« Reply #21 on: December 18, 2009, 01:19:23 pm »
Yes I can confirm this error. Its because of dmenu0.6 try Button X / Y to adjust.
« Last Edit: December 18, 2009, 01:30:31 pm by santino »

Chris23235

  • **
  • Posts: 603
Re: Dingux local Pack 0.33b
« Reply #22 on: December 18, 2009, 03:40:35 pm »
Try to avoid mediafire, I tried uploading 0.33 to it and it was corrupted too, a friend of mine had a similar problem a few weeks ago, mediafire simply don't work anymore.

Maximo69

  • Guest
Re: Dingux local Pack 0.33b
« Reply #23 on: December 18, 2009, 03:48:17 pm »
Also something missing is Inkl Player, working without any problem not like Mplayer (for me).

http://barosl.com/inkl-player/

This soft is quite good for mp3 I think, seems like a korean soft but the menu are in english :)

demon cleaner

  • *
  • Posts: 149
    • ClassicAmiga
Re: Dingux local Pack 0.33b
« Reply #24 on: December 18, 2009, 04:19:06 pm »
Megaupload is websensed, I cannot download from there. And Mediafire pack is indeed corrupted.

« Last Edit: December 18, 2009, 04:22:40 pm by demon cleaner »

massivebasset

  • Guest
Re: Dingux local Pack 0.33b
« Reply #25 on: December 18, 2009, 05:19:56 pm »
Another confirmed here that the megaupload one works fine.

I was having problems last night, but that was off the mediafire archive, so perhaps that was the issue.

Chris23235

  • **
  • Posts: 603
Re: Dingux local Pack 0.33b
« Reply #26 on: December 18, 2009, 08:05:48 pm »
I am packing the zip with 7z right now and will upload it to uploaded.to, will take an hour or so.

EDIT: Local pack 0.33b in 7z format uploaded to upload.to, if you want, just edit this link into your first post Santino. :)
« Last Edit: December 18, 2009, 08:45:08 pm by Chris23235 »

Goon8

  • Guest
Re: Dingux local Pack 0.33b
« Reply #27 on: December 18, 2009, 10:12:20 pm »
Should have posted this last night but I was busy playing my Dingoo..  :-*

Pack from megaupload works a treat, downloaded and extracted fine!

Now I really need to find all the wads for all the PC ports..

Cheers!

fettouhi

  • *
  • Posts: 10
Re: Dingux local Pack 0.33b
« Reply #28 on: December 19, 2009, 08:17:23 am »
Could dpong be added to the pack maybe?

santino

  • Guest
Re: Dingux local Pack 0.33b
« Reply #29 on: December 19, 2009, 09:59:47 am »
The dev says its in a final state now, so I think we could add it. Is there someone who wants to create Icons for all the themes? (hellsing, base, toddler, simple, dekui)

rob1701d

  • Guest
Re: Dingux local Pack 0.33b
« Reply #30 on: December 19, 2009, 06:08:25 pm »
tryed this last night and works a treat after i had some trouble with local 0.32
ive tested most of the programs but unfortunatly UQM doesnt work, anyone else have this problem or is it just me?
i love UQM and really want this to work
thanks for all your hard work much appreciated  ;D

santino

  • Guest
Re: Dingux local Pack 0.33b
« Reply #31 on: December 20, 2009, 03:43:01 pm »
Is it okay to add some custom Doom wads? Not the original ones, just custom wads?

fettouhi

  • *
  • Posts: 10
Re: Dingux local Pack 0.33b
« Reply #32 on: December 20, 2009, 04:36:23 pm »
I just saw that xrick is out for the dingoo. Would be nice if it could enter the pack at some point :D.

santino

  • Guest
Re: Dingux local Pack 0.33b
« Reply #33 on: December 20, 2009, 05:07:18 pm »
Thats no problem, but I need icons for all the games to add. Need some for dpong, gianasisters, xrick and so on.

massivebasset

  • Guest
Re: Dingux local Pack 0.33b
« Reply #34 on: December 20, 2009, 05:14:20 pm »
Ok I have been working with this alot the past few days, I have the following remarks regarding the DekUI theme (I havent looked at any others):

Under menu_emulators.cfg
  • Dingux-Atari800 entry points to nothing, no such directory.
  • FCEU entry points to a directory "fceu320", when its actually "fceu" in the local pack
  • ScummVM entry points to a directory under emulators, but its actually located under "ports" directory in the local pack

Under menu_game.cfg
  • Not really an error, but REminisce is to Flashback as RAW is to Another World, renamed it accordingly.


I think thats all I found.

darfgarf

  • Guest
Re: Dingux local Pack 0.33b
« Reply #35 on: December 20, 2009, 07:07:12 pm »
Thats no problem, but I need icons for all the games to add. Need some for dpong, gianasisters, xrick and so on.

xrick - use the screenshot provided and cut/resize a bit
dpong - images provided aswell i guess :D

santino

  • Guest
Re: Dingux local Pack 0.33b
« Reply #36 on: December 21, 2009, 11:08:52 am »
Im currently creating the new local pack, but Im not sure if I should integrate the doom custom wads. For example the Quake2 totalconversion may strikes some rights?

These games will be added:
- dpong
- xrick
- cdogs
- gianasisters
- wizznic

And you can post your wishes here.;)

darfgarf

  • Guest
Re: Dingux local Pack 0.33b
« Reply #37 on: December 21, 2009, 11:32:04 am »
Im currently creating the new local pack, but Im not sure if I should integrate the doom custom wads. For example the Quake2 totalconversion may strikes some rights?

These games will be added:
- dpong
- xrick
- cdogs
- gianasisters
- wizznic

And you can post your wishes here.;)
don't release it before tonight :P gotta give my 2 a little attention first i think

Chris23235

  • **
  • Posts: 603
Re: Dingux local Pack 0.33b
« Reply #38 on: December 22, 2009, 11:06:54 pm »
Hi Santino, I wouldn't integrate the Wads in the pack. They are great, but they can be found easily on the web. The make the whole package much bigger, which I think is no good idea. How far are you with the update. I can make one tomorrow, but if you want to update, then I would make an update another time.

darfgarf

  • Guest
Re: Dingux local Pack 0.33b
« Reply #39 on: December 22, 2009, 11:08:25 pm »
also there's copyright type stuff around wads etc

oh and cancel what i said in the last post, won't have time to do the small fixes i was wanting before new year probably

 

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