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Dingux (Dingoo Linux) => Games & Homebrew => Topic started by: Firefly on December 01, 2013, 06:58:38 am

Title: Dgfrontier 0.4 on OpenDingux
Post by: Firefly on December 01, 2013, 06:58:38 am
I'm just wandering if someone could recompile this great game for OpenDingux. Reason I ask is, because it's now the only reason I still have to have Legacy Dingux on another memory card, everything else I needed was ported over. Here are the links to the Dingux binary and sources, plus the original thread. I'd really appreciate it if this could be done.
Thanks in advance.

Legacy Dingux version:
http://www.mediafire.com/download/b28ly01vdqvd1g7/dgfrontier_0.4.zip (http://www.mediafire.com/download/b28ly01vdqvd1g7/dgfrontier_0.4.zip)

Sources:
http://www.mediafire.com/download/wh1dozbdp1o3q9d/dgfrontier_0.4-src.tar.bz2 (http://www.mediafire.com/download/wh1dozbdp1o3q9d/dgfrontier_0.4-src.tar.bz2)

Original Thread:
http://boards.dingoonity.org/dingux-releases/dgfrontier-0-4/msg84/#msg84 (http://boards.dingoonity.org/dingux-releases/dgfrontier-0-4/msg84/#msg84)
Title: Re: Dgfrontier 0.4 on OpenDingux
Post by: zear on December 01, 2013, 10:17:23 pm
Pcercuei has made a vastly superior port: https://github.com/pcercuei/glfrontier
It's mainly targeting GCW Zero, however it should be easily portable to A320.
Title: Re: Dgfrontier 0.4 on OpenDingux
Post by: Firefly on December 02, 2013, 11:04:32 am
Thanks for the link Zear, I'll have a look at it. D_Skywalk did a pretty good job of utilizing the A320's keys, and the game plays pretty much perfect. In the meantime I managed to finally retire the extra memory card with Legacy on it. I just used scripts to boot into Legacy from OpenDingux on the same card, and vice versa. It works fine, can't believe I didn't think of it before.
Cheers.

(http://i1270.photobucket.com/albums/jj601/KIng_Salmon/odtolg_zpsf08cf0f6.jpg)
(http://i1270.photobucket.com/albums/jj601/KIng_Salmon/lgtood_zps5f46913b.jpg)
Title: Re: Dgfrontier 0.4 on OpenDingux
Post by: MightyJAK on December 02, 2013, 09:31:29 pm
Neat, could you share the scripts you used to accomplish this? Also, how is the directory structure set up?
Title: Re: Dgfrontier 0.4 on OpenDingux
Post by: naxeras on December 04, 2013, 09:10:04 am
I whish the scripts and file information for boot in legacy or OD with same card too.

Regards
Title: Re: Dgfrontier 0.4 on OpenDingux
Post by: lemmywinks on December 04, 2013, 10:48:15 am
Is there still a problem with the copy protection on this? Seem to remember it being unplayable without a savegame or some way to enter certain keyboard characters.
Title: Re: Dgfrontier 0.4 on OpenDingux
Post by: Firefly on December 08, 2013, 05:01:27 pm
Is there still a problem with the copy protection on this? Seem to remember it being unplayable without a savegame or some way to enter certain keyboard characters.

I just press the 'start' button to skip the police harassment (copy protection) when I land at a trading post, and not had an issue yet. The 'start' key appears to be button 'P' which would mean 'pander' to police. When i pressed a key other than 'start' on three occasions, I got hit with the screen about stealing.
Title: Re: Dgfrontier 0.4 on OpenDingux
Post by: Reesy on December 10, 2013, 07:12:03 pm

https://sites.google.com/site/reesyemulation/frontier

Compiled for open-dingux - works for me...still a bit sluggish.
Title: Re: Dgfrontier 0.4 on OpenDingux
Post by: Firefly on December 11, 2013, 06:28:15 am
Thanks a lot for this Reesy, very much appreciated. It works fine. I am running it at 480mhz (although I suspect this isn't a true speed as my a320 falls over at 448mhz in Native) and the speed is fine. If you want a much smoother experience, just switch the shape details to 'medium'.
Thanks again.
Title: Re: Dgfrontier 0.4 on OpenDingux
Post by: lemmywinks on December 11, 2013, 10:34:59 am
Cool will give this a go, cheers guys. Looking forward to getting back into this game!
Title: Re: Dgfrontier 0.4 on OpenDingux
Post by: Reesy on December 11, 2013, 07:04:28 pm
good tip about the details setting ( press the pause button for anyone who's not found the settings page yet ), Thanks.  I set mine to low and switched off clouds, space dust and distant stars and it was then running at an acceptable speed.
Title: Re: Dgfrontier 0.4 on OpenDingux
Post by: naxeras on December 12, 2013, 09:07:13 am
Firefly can you share scripts to boot into legacy and opendingux with the same SD?
Title: Re: Dgfrontier 0.4 on OpenDingux
Post by: Firefly on December 12, 2013, 05:40:51 pm
Firefly can you share scripts to boot into legacy and opendingux with the same SD?

Yeah, no problem. I'm away at the moment, but I'll upload them hopefully at the weekend.
Title: Re: Dgfrontier 0.4 on OpenDingux
Post by: Uguru on December 13, 2013, 07:40:48 am
Firefly, I would also really appreciate if you share script & instructions to make legacy dingux over opendinux
Title: Re: Dgfrontier 0.4 on OpenDingux
Post by: kaio on January 08, 2014, 09:56:51 am

https://sites.google.com/site/reesyemulation/frontier

Compiled for open-dingux - works for me...still a bit sluggish.
Hi everyone!
How to run the game on GCW-Zero?
I try to create a link to "frointer" file and run it, but nothing happens. I see black screen fir 2 seconds and after main menu.
Title: Re: Dgfrontier 0.4 on OpenDingux
Post by: kaio on January 22, 2014, 03:00:38 am
Can anybody help to run the game???