Author Topic: Picodrive update?  (Read 3144 times)

segakiki (OP)

  • Posts: 88
Picodrive update?
« on: October 19, 2009, 03:09:16 pm »
This is one of my favorite emulators but it really needs updating,
Dont get me wrong i love the port a600 did.
if ony it had mp3 playback for mega cd games and hw/sw scaling and a little more speed optimizing it would be perfect!
I have been using the latest version on the gp2x also but i still keep coming back to the dingoo version because it has the better controls and battery life!!
What is everyone elses thoughts on this great emulator? do you think it needs updating?
« Last Edit: October 19, 2009, 03:18:01 pm by segakiki »

darklegion

  • Guest
Re: Picodrive update?
« Reply #1 on: October 20, 2009, 01:23:22 pm »
Source code hasn't been released for the newer versions of picodrive, so the newer features would have to be redeveloped for the dingoo version.Notaz (the original developer of picodrive) has expressed some interest in doing the port himself in the past, so maybe there is some hope there.

As for performance, try switching to the fast renderer.It works fine with most games, and usually doesn't even require overclocking to get full speed.If you encounter bugs, you can hit X to temporarily switch to the accurate renderer, and then switch back again later.

segakiki (OP)

  • Posts: 88
Re: Picodrive update?
« Reply #2 on: October 20, 2009, 02:33:27 pm »
Hi darklegion thanks for replying!
I think notaz is busy implementing 32x emulation to picodrive for the wiz,
so not sure if he has time to make a dingoo version?
Ive just tried picodrive 1.35b on my psp which is the same one the source is available for, and the same i think that was used for the dingoo version.
it runs very good with scaling options and mp3 support.
im happy with the dingoo version as is, but i was just wondering if any other coder(s) would be interested in looking at the source to see if they could perhaps make a few improvements for us dingoo users that all.
For a first port to dingoo a600 did a excellent job!

paullawr

  • Guest
Re: Picodrive update?
« Reply #3 on: October 25, 2009, 09:51:41 pm »
I have to say for the megadrive games ive been seriously impressed with picodrive 1.35.  I've hardly played a game that felt sluggish.

Concerning the mega cd games, yes that does need a fine tune.  I feel if some additional optimization could be accomplished then there might even be a chance for audio on it.

The only title I really felt was slow was Starblade.

ruffnutts

  • Posts: 2652
Re: Picodrive update?
« Reply #4 on: October 26, 2009, 07:12:24 am »
Speaking of picodrive - I tried playing Night Trap last night - it was bad - first time I tried a mega cd game,
Anyone got a list of games that works well?

nutts out  ;D