Author Topic: Neko Project II for Dingux  (Read 14922 times)

van denhawk

Re: Neko Project II for Dingux
« Reply #30 on: September 19, 2014, 05:32:33 am »
GCW-Zero version done. Testing. It's pretty fast.

Garudius... Yes that's Gradius on the PC-9801 plays nicely. So does Steam Hearts... Rude Breaker... Dungeon Master... really need a mouse for that one.... Should map the analogue stick to the mouse if that's possible.

Hmmm what to test? So many girly game on PC-98 but got little idea what's worth playing.

That's fantastic news. Don't really know much about the computer itself, except that it had a lot of RPG, adventure and adult visual novel type games. Farland Story is supposed to be a good RPG that has been translated and I think there are a few others.

Is there any release date for the GCW Zero and Dingoo ports?

slaanesh (OP)

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    • Slaanesh Dev
Re: Neko Project II for Dingux
« Reply #31 on: September 19, 2014, 05:51:39 am »
I'm going to release some stuff this weekend.

This weekend:
* Temper 0.81 on Dingoo Native.
* vAtari 2.0 on Dingoo Native and Gamepark GP32.
* Neko Project on Dingoo Native.
* Defendguin on Dingoo Native.

Next weekend:
* Neko Project on GCW-Zero.
* XMAME on GCW-Zero.

chevette

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  • Posts: 151
Re: Neko Project II for Dingux
« Reply #32 on: September 19, 2014, 11:13:43 pm »
Can't wait slaanesh!!!

 

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