Author Topic: Frodo (C64 emulator) for Dingux v0.2 released  (Read 2878 times)

Kronus (OP)

  • * Former Staff
  • Posts: 160
Frodo (C64 emulator) for Dingux v0.2 released
« on: October 18, 2009, 06:01:50 am »
mrLogan has updated his C64 emulator port, Frodo to v0.2! 

Grab it here:,0,0,0,71,186

Frodo (Commodore 64) v0.2

New for v0.2
-Diskimages directory size increased to 1000 items.
-LimitSpeed working much better and defaulted to on.
-Y Mapped to Joystick Up for jump and run freaks out there.
-Save/Load states

Emulator Installation
Copy the folder over as usual and add an item to your menu configuration. Sample below.

MenuItem FrodoPC

Icon = "/usr/local/emulators/FrodoDingoo/commodore.png"
Name = " FrodoPC"
Executable = "./FrodoPC"
WorkDir = "/usr/local/emulators/FrodoDingoo"
Selector = no

C64 Games and Apps Installation
put .d64 and .t64 files in the 64images folder.

Starting a game and Controls

Once you see the Commodore 64 screen press R to bring up the menu.
Go down to "Swap Disk/Tape" and press A.
Select the .t64 or .d64 image you want and press A. The emulator should briefly reset.
Then hold down L and press SELECT and you should hopefully have started your game/app.

Dpad and button A = joystick
START = Virtual Keyboard (just the basics for now)
R = Menu

Menu Options

Resume = Resume
Quit = Quit Emulator
Control = set control to either joystick 1 or joystick 2
Sound = On/ Off
LimitSpeed = On / Off (I had to guess at the right speed so let me know if you think it's running too slow or fast)
Reset C64
1541 Emulation = slow disk emulation which will allow some difficult disk images to load ( not working at the moment )
Save/Load states 01-03
Swap Disk/Tape


"I'm happy to serve the Dingoo Community!"


  • Guest
Re: Frodo (C64 emulator) for Dingux v0.2 released
« Reply #1 on: October 26, 2009, 10:13:28 pm »

Montezuma's revenge (1984)(Parker bros).d64  - dont  work   :'( WHY????


Post a new topic