Author Topic: Help Running SIM files  (Read 4708 times)

juzcook (OP)

  • Posts: 12
Help Running SIM files
« on: November 24, 2012, 12:02:34 am »
Hi guys, first of all a big thanks to the community for all the info on flashing and getting dingux installed, however it looks as though I'm late to the party.

All the emulators that came with the system (native) don't seem to work? They're just sim files that I can't see unless I go into the file manager. I managed to get a version of PocketSnes and installed it in native and it works pretty well, but any other emulator I download I have problems with. I'd love to be able to use the Native emu's but I can't seem to find anything about making a SIM file run?

I'm running legacy Dingux as well, should I be running Open Dingux instead? Almost all the emulators in Dingux start loading and then take me back to the main screen.

Any help or advice would be greatly appreciated

Thanks
« Last Edit: November 24, 2012, 12:17:49 pm by juzcook »

DiegoSLTS

  • Posts: 365
Re: Help Running SIM files
« Reply #1 on: November 25, 2012, 01:31:01 am »
For native:
You can't run the SIM files, you just select a game with the proper extension (like .nes for the NES) an the OS knows what SIM file to use. Every SIM emulator is associated with a file extension and you have to be sure not to put two emulators associated with the same file extension on your Dingoo.
The emulators you can run are APP files, and those let you select any file and probably support zipped and unzipped files.

For Dingux:
OpenDingux is updated, but some people still use legacy dingux for some emulators. You don't "have" to change to OpenDingux unless you want updates and bug fixes, Legacy Dingux is deprecated and most of the new emulators won't work on it.
Also, you're probably not setting the emulators in the right way, search here how to use the "file browser" option of GMenu2X. Few emulators have a file selection menu, the rest expect you to chose the game using GMenu2X and if you just open them they close because they don't know what game you want.

juzcook (OP)

  • Posts: 12
Re: Help Running SIM files
« Reply #2 on: November 25, 2012, 08:43:59 am »
Thanks for the reply. The problem in Native is that my games aren't showing up. I go into the folder where they're located and it just says "No Files Found!", so I assumed the SIM files were just totally useless. Still not sure what's going on with that but it looks like I'm the only person who can't figure this out :P

I've since found a nice torrent of all the emulators for Dingux which has made it possible for me to play the other systems now. I knew about the directory targeting stuff, it seems that some of the Emulators I was using were probably not compatible with Legacy Dingux. I don't have the link handy but it's just a local pack from a random torrent site.

Would be great if I could get the SIM files working though as I'm setting up a second A320 for my Dad for Christmas which basically mirrors mine. Any other ideas would be great :)

DiegoSLTS

  • Posts: 365
Re: Help Running SIM files
« Reply #3 on: November 26, 2012, 05:42:12 am »
Are you opening the "Interesting games" section? That's the section that let you browse every file, the other option ("3d games" or something like that) only shows APP files.

You can also try to update the jukebox (under the "music" option, I'm not sure how's it called). That option scans your Dingoo and sets the file association of the .SIM emulators it founds.

juzcook (OP)

  • Posts: 12
Re: Help Running SIM files
« Reply #4 on: November 26, 2012, 08:49:16 pm »
Yeah in the Interesting Game menu nothing shows up at all. When I first got my Dingux I threw Mario Allstars onto it and could see the file when I went in there, but when opening it I would get a message saying "No simulator!" r somethings around those lines. Now I can't even see those files - very strange.

Anyway I've managed to get the Dingux emulators all set up and working now. GB, GBA, NES, MAME, ScummVM with Full Throttle, and C64. I've found that PocketSNES runs a lot better for the most part than Snes9x, with the exception of a few graphical glitches. I tried playing around with parameters to speed up Snes9x with games like Starwing and Mario Kart but it made it a lot more unstable. Gotta say though now that I've got it all set up and running I'm absolutely loving this thing!

DiegoSLTS

  • Posts: 365
Re: Help Running SIM files
« Reply #5 on: November 26, 2012, 09:30:48 pm »
Upload some screenshots of the content of your Dingoo so we can take a look.

Also, no emulator on the Dingoo will run SNES games with special chips at a good speed, the hardware is not enough, no matter how much you tweak the configuration =/.

juzcook (OP)

  • Posts: 12
Re: Help Running SIM files
« Reply #6 on: November 28, 2012, 08:26:55 am »
I'm thinking that trying to run the native emulators probably isn't worth the effort now. I've had a solid sit down with the Dingux ones and got them working pretty well now! I was just curious if there was something simple that I was doing wrong but I've tried absolutely everything :) Thanks for shedding some light on it for me

 

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