During my work on Snes9x i realized, that some Apps have a clockspeed Setting in it. The problem is, that no App checks, what is the current clockspeed. Every App just sets an initial clockspeed and saves this value on his own. But if you change the App, maybe from Snes9x back to gmenu2x ... the clockspeed is lost and gmenu2x sets it's own clockspeed.
This is anoying, just because i can set the clockspeed in gmenu2x for every single app, and i want to display and use this clockspeed in Snes9x. And then, if someone wants to change it in Snes9x, he can do it there.
So...anyone understand my english :-) ? Does anyone have an function howto get the current clockspeed from Dingux?