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Author Topic: Help!! I Try to ADD Sound in M92 drivers games of Mame4all  (Read 4160 times)

naxeras (OP)

  • Posts: 191
Help!! I Try to ADD Sound in M92 drivers games of Mame4all
« on: January 11, 2012, 08:39:54 am »
Hi,

I?m try to add sound in mame4all of m92 driver games:

Code: [Select]

Blademaster (World) (c) 1991 Irem Corp
Gunforce (World) M92-A (c) 1991 Irem Corp
Gunforce (USA) M92-A (c) 1991 Irem America Corp
Lethal Thunder (World) (c) 1991 Irem Corp
Thunder Blaster (Japan) (c) 1991 Irem Corp
Hook (World) (c) 1992 Irem Corp
Hook (USA) (c) 1992 Irem America Corp
Mystic Riders (World) (c) 1992 Irem Corp
Gun Hohki (Japan) (c) 1992 Irem Corp
Undercover Cops (World) (c) 1992 Irem Corp
Undercover Cops (Japan) (c) 1992 Irem Corp
R-Type Leo (Japan) (c) 1992 Irem Corp
Major Title 2 (World) M92-F (c) 1992 Irem Corp
The Irem Skins Game (USA Set 1) M92-F (c) 1992 Irem America Corp
The Irem Skins Game (USA Set 2) M92-F (c) 1992 Irem America Corp
In The Hunt (World) M92-E (c) 1993 Irem Corp
In The Hunt (USA) M92-E (c) 1993 Irem Corp
Kaitei Daisensou (Japan) M92-E (c) 1993 Irem Corp
Ninja Baseball Batman (USA) (c) 1993 Irem America Corp
Yakyuu Kakutou League-Man (Japan) (c) 1993 Irem Corp
Perfect Soldiers (Japan) M92-G (c) 1993 Irem Corp

I try to add  source code for mame0.95 to original mame4all dingux, mame0.95 is the first versi?n of mame that enables sound in these games.

Mame compile and run but crash when I run Hook with sound enabled, I think than the problem is in:

I remplace this line in IremGA20 sound hardware:

Code: [Select]
IremGA20_chip.intf = msound->sound_interface; (When I compile fail in conversion of type).
For this:

Code: [Select]
IremGA20_chip.intf = (struct IremGA20_interface*)msound->sound_interface;
Its, compile Ok but not work sound.

?Any can help me?

Sorry for my very bad english.

dingooforever

  • Posts: 63
Re: Help!! I Try to ADD Sound in M92 drivers games of Mame4all
« Reply #1 on: January 11, 2012, 11:58:03 am »
I dont know if is it possible add sound in Irem M92 games on Mame4All but i know for sure those games are playable with sound on Final Burn Alpha since version 0.2.97.09. The current FBA version is 0.2.97.18 and this is the link to sourcecode page: http://www.barryharris.me.uk/fba.php
If is it possible compile latest FBA version to Dingoo please make a tentative consider the fact Slaanesh never released sourcecode of his own FBA porting and currently only Legacy Dingux users can enjoy this great emulator.

virusmater

  • Posts: 55
Re: Help!! I Try to ADD Sound in M92 drivers games of Mame4all
« Reply #2 on: January 11, 2012, 08:08:44 pm »
If is it possible compile latest FBA version to Dingoo...
In changelog of lastest FBA version: "Added SDL audio, input and video plugins so I can re-port to SDL [kev]". So, maybe porting future releases won't be hard
http://dingoowiki.com - let's fill it!

naxeras (OP)

  • Posts: 191
Re: Help!! I Try to ADD Sound in M92 drivers games of Mame4all
« Reply #3 on: January 14, 2012, 05:44:29 pm »
May be but port FBA in more dificult than add a feature in a emulator already ported.

This is my edited source code:

http://www.megaupload.com/?d=ALC66Q50

Only one line are problematic.


 

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