Author Topic: Hello, I am a programmer and I want to code  (Read 9707 times)

endlessdark

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Hello, I am a programmer and I want to code
« on: September 14, 2010, 02:41:58 pm »
Hello everyone, I am a programmer and free software enthusiast.
I also like videogames a lot, but specially retro-gaming.
I like spending some of my free time programming 2D SDL videogames, and I'm getting a Dingoo in the next 15 days because of this.

My plan is to start making my own games, but I would like you to help me.
All help is needed, but first, I need an idea!

So the first step is to imagine a 2D funny and addictive game, and make like a draft or something explaining how it should be.
Something like this:
http://gameaxis.com/wp-content/uploads/2010/06/Pac-Man_art-thumb-535x392-41737.jpg

Let's see if we can make something good  ;)

darfgarf

  • Guest
Re: Hello, I am a programmer and I want to code
« Reply #1 on: September 14, 2010, 03:04:41 pm »
welcome, always need more devs

good luck, people either seem to have completely ridiculous ideas, that would never work on the limited hardware, or total crap ones  ;D

drop by #dingoonity on freenode, it's where the cool kids hang out


zear

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Re: Hello, I am a programmer and I want to code
« Reply #2 on: September 14, 2010, 05:56:53 pm »
Oh I have a good game idea I store for a couple of months now, hoping one day I will be able to learn to code properly and write it myself. But if you are a good enough coder I'm willing to share it with you :D

warman

  • Guest
Re: Hello, I am a programmer and I want to code
« Reply #3 on: September 15, 2010, 04:12:49 am »
Maybe a remake of Zelda 2  :D 

endlessdark

  • Guest
Re: Hello, I am a programmer and I want to code
« Reply #4 on: October 12, 2010, 03:35:01 pm »
I have the idea, I will use some code I have already written, port it to Dingux and make some art. But first I need to know if it's possible.
Some levels are like an old school RPG but you have to shoot enemies and that. It uses tiled maps and aerial view just like Pokemon or Final Fantasy V. It will use SDL, this part is simple and easy to make.

Then some other levels will be like Space Harrier (http://www.youtube.com/watch?v=34JbhA154To). I would like to use 3D graphics, but i don't know if is possible, Can I use opengl ES or something like that?
If not, then I would have to use SDL, Can I scale and rotate sprites?

darfgarf

  • Guest
Re: Hello, I am a programmer and I want to code
« Reply #5 on: October 12, 2010, 03:51:39 pm »
no opengles, yes to sdl

rotating and scaling isn't that fun in sdl, but it can be done, look up sdl_rotozoom or something like that (i never got them working when i tried)...might be slow (remember the dingoo is just a 336MHz mipsel, no gpu)

joyrider

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  • Posts: 220
    • Willems Soft
Re: Hello, I am a programmer and I want to code
« Reply #6 on: October 12, 2010, 05:43:59 pm »
Using sdl_rotozoom is way too slow for real time Dingoo usage. But it's possible not to use it realtime. You have to use precached. Rotated images and preferably not for the whole 360 degrees.  For example use sdl rotozoom to create 60 surfaces of an image increasing the angle 6 degrees and display the surface wich comes nearest to it.  Wel rotozoom is useable. That way without problems on the Dingoo! I already used it

RodrigoCard

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    • Mac Joystick Apps
Re: Hello, I am a programmer and I want to code
« Reply #7 on: October 12, 2010, 05:47:01 pm »
Can I use opengl ES or something like that?(...)

Sience ported a small OpenGL Software Renderer for Dingux:
http://sience.schattenkind.net/dingoo/Dingux_Toolchain_for_Windows.htm#Libraries

May be useful :)

zear

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  • Posts: 2379
Re: Hello, I am a programmer and I want to code
« Reply #8 on: October 12, 2010, 07:10:37 pm »
Can I use opengl ES or something like that?(...)

Sience ported a small OpenGL Software Renderer for Dingux:
http://sience.schattenkind.net/dingoo/Dingux_Toolchain_for_Windows.htm#Libraries

May be useful :)

No, it's not. It runs at about 5fps and is very unstable ;)

RodrigoCard

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  • Posts: 314
    • Mac Joystick Apps
Re: Hello, I am a programmer and I want to code
« Reply #9 on: October 13, 2010, 05:49:12 am »
Can I use opengl ES or something like that?(...)

Sience ported a small OpenGL Software Renderer for Dingux:
http://sience.schattenkind.net/dingoo/Dingux_Toolchain_for_Windows.htm#Libraries

May be useful :)

No, it's not. It runs at about 5fps and is very unstable ;)

:(

SiENcE

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  • Posts: 653
    • Crank Gaming (Dingux Apps)
Re: Hello, I am a programmer and I want to code
« Reply #10 on: October 13, 2010, 11:24:27 am »
Can I use opengl ES or something like that?(...)

Sience ported a small OpenGL Software Renderer for Dingux:
http://sience.schattenkind.net/dingoo/Dingux_Toolchain_for_Windows.htm#Libraries

May be useful :)

No, it's not. It runs at about 5fps and is very unstable ;)

Depends what you mean, by usefull ;-) .

It's currently the only softwarerenderer opengl port on dingoo. And its not unstable.

zear

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Re: Hello, I am a programmer and I want to code
« Reply #11 on: October 13, 2010, 03:52:58 pm »
It runs at about 5fps and is very unstable ;)
It's currently the only softwarerenderer opengl port on dingoo. And its not unstable.
Try the elite port from the examples ;)

Chris23235

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Re: Hello, I am a programmer and I want to code
« Reply #12 on: October 13, 2010, 10:40:23 pm »
Doesn't the Dingux-Quake port use an OpenGL software renderer?

RodrigoCard

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  • Posts: 314
    • Mac Joystick Apps
Re: Hello, I am a programmer and I want to code
« Reply #13 on: October 13, 2010, 11:25:27 pm »
Doesn't the Dingux-Quake port use an OpenGL software renderer?

No, it uses its own renderer

endlessdark

  • Guest
Re: Hello, I am a programmer and I want to code
« Reply #14 on: January 28, 2011, 08:25:14 pm »
Bump! Any new ideas?

Poligrafowicz

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  • Posts: 213
Re: Hello, I am a programmer and I want to code
« Reply #15 on: January 29, 2011, 06:57:09 pm »
Bump! Any new ideas?

What about Yeti3D? Its quite fast.

endlessdark

  • Guest
Re: Hello, I am a programmer and I want to code
« Reply #16 on: January 29, 2011, 09:17:21 pm »
After suffering two months of openGL 3D programming for Android I don't want to see 3D issues for a long time, so, 3D dismissed. I prefer coding some SDL retro look game.

I just have no inspiration to think on a funny game

Azm0deus

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  • Posts: 76
Re: Hello, I am a programmer and I want to code
« Reply #17 on: January 29, 2011, 10:10:41 pm »
Hi. Have you heard of Dweller?

http://roguebasin.roguelikedevelopment.org/index.php?title=Dweller

It's a "simple", yet addictive 2D game. It would be cool to see something like this on a320

SilverhawkBR

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  • Posts: 390
Re: Hello, I am a programmer and I want to code
« Reply #18 on: February 06, 2011, 04:02:27 am »
Or you could come up with a "guitar hero engine" or something.

Meneer Jansen

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  • Posts: 511
Re: Hello, I am a programmer and I want to code
« Reply #19 on: February 06, 2011, 02:05:40 pm »
I don't know af a game that hasn't been ported yet to the Dingoo that I'd like to see ported, but I do know of an application that a lot of people would like to see. A text editor w/ a virtual (qwerty) keyboard. Or am I going off-topic?
Finally got me a new Dingoo after I Kentucky ~~::fried::~~ the other one. Yippee! [edit] And lost it!

 

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