Author Topic: Hello, I am a programmer and I want to code  (Read 10571 times)

SilverhawkBR

  • Posts: 390
Re: Hello, I am a programmer and I want to code
« Reply #20 on: February 06, 2011, 02:19:10 pm »
The Dingux Write keyboard sux a lot, but i think only a small update would be needed to fix that '-'

clach04

  • Posts: 256
Re: Hello, I am a programmer and I want to code
« Reply #21 on: February 06, 2011, 06:46:27 pm »
The Dingux Write keyboard sux a lot, but i think only a small update would be needed to fix that '-'

I really like it, navigating ROMs in HuGo is much faster with the Danzeff on screen keyboard than a qwerty one would be.

SilverhawkBR

  • Posts: 390
Re: Hello, I am a programmer and I want to code
« Reply #22 on: February 07, 2011, 05:45:14 pm »
The Dingux Write keyboard sux a lot, but i think only a small update would be needed to fix that '-'

I really like it, navigating ROMs in HuGo is much faster with the Danzeff on screen keyboard than a qwerty one would be.

Then maybe he should just set options, like: Use virtual keyboard type 1 or 2.

endlessdark

  • Guest
Re: Hello, I am a programmer and I want to code
« Reply #23 on: February 14, 2011, 05:02:04 pm »
I had an idea, let's see what you people think.
The game will be based in this famous scene from a cheap movie:
<a href="https://www.youtube.com/watch?v=V7u1vJlLFa4" target="_blank">https://www.youtube.com/watch?v=V7u1vJlLFa4</a>

The gameplay would be like a combination of the Genesis clasic ecco the dolphin and a popular flash and mobile device genre which I don't know how is it called. So let's call it the "Catch flying things" genre.

Something like this:

<a href="https://www.youtube.com/watch?v=RtR-mU3IQ70" target="_blank">https://www.youtube.com/watch?v=RtR-mU3IQ70</a>

The word that should define this game, as the scene in which is based in should be BADASS, so everything must be overexagerated, chomping on planes and ships and even make your shark reach satellites or thinks like that with an appropriate combo.

Of course and for more badassment it should feature backflips and frontflips to gain more points.
The OST should be something like this:
<a href="https://www.youtube.com/watch?v=wvuLTRuHoMM" target="_blank">https://www.youtube.com/watch?v=wvuLTRuHoMM</a>

And the GUI also has to be badass like flashes and COMBO sings everywhere.
The game will be called SUPERULTRAMEGASHARK

What do you people think about it? Help and criticism will be appreciated!

Here is a concept image (sprites are stolen so the final version will look different)

Azm0deus

  • Posts: 76
Re: Hello, I am a programmer and I want to code
« Reply #24 on: February 14, 2011, 05:36:36 pm »
i like the idea. Good luck  ;)

Meneer Jansen

  • Posts: 511
Re: Hello, I am a programmer and I want to code
« Reply #25 on: February 14, 2011, 06:26:14 pm »
All the best w/ programming a game. But, like I said before, all games I can possibly dream of have already been made and are up and running on my Dingoo.However, there is still one app. that some of us are missing very, very much: a text editor with a proper virtual (qwerty) keyboard. Like the editor  that is included in GMenu2X. Wish we could port from Gmenu. So if you like a real challange: program a text ed. :)
Finally got me a new Dingoo after I Kentucky ~~::fried::~~ the other one. Yippee! [edit] And lost it!

SilverhawkBR

  • Posts: 390
Re: Hello, I am a programmer and I want to code
« Reply #26 on: February 14, 2011, 08:49:53 pm »
And a guitar hero engine. Nothing fancy. Just you, the music and the notes. I've been itching to see something like that on the dingoo...

Azm0deus

  • Posts: 76
Re: Hello, I am a programmer and I want to code
« Reply #27 on: February 14, 2011, 09:19:05 pm »
And a guitar hero engine. Nothing fancy. Just you, the music and the notes. I've been itching to see something like that on the dingoo...

you know dpad hero for nes? it runs great on dingoo.

 

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