Author Topic: dingux or native ?  (Read 4030 times)

bnolsen (OP)

  • Posts: 38
dingux or native ?
« on: October 29, 2009, 02:26:59 am »
I recall seeing a topic like this on the old forums, I don't see one on these (yet).

So what's the pro/cons for development using dingux or the native OS?

From what I understand one big bonus of dingux is the ability to more quickly port emulators already available for linux.

For writing new games with an eye towards portability to PSP, Wiz and possibly NDS what would be a best approach?

zear

  • * Moderator
  • Posts: 2381
Re: dingux or native ?
« Reply #1 on: October 29, 2009, 08:41:01 am »
Dingux
Pros:
* a modern and actively developed system
* avaliability of programming languages
* avaliability of applications/libraries
Cons:
* problems with SD card filesystem stability
* lack of hardware support (tv-out, radio)

Native OS:
Pros:
* comes preinstalled
* full hardware support
Cons:
* emulators violate GPL
* lack of support and vital updates
* lack of applications/libraries
* ports require a mayor rewrite

Quote
For writing new games with an eye towards portability to PSP, Wiz and possibly NDS what would be a best approach?
Definitely Dingux. Especially for Wiz.
« Last Edit: October 29, 2009, 09:08:34 am by zear »

SiENcE

  • Posts: 653
    • Crank Gaming (Dingux Apps)
Re: dingux or native ?
« Reply #2 on: October 29, 2009, 11:54:18 am »
i have to add something.

Dingux
pro:
-you have SDL thats why it's easy to port software which uses SDL

cons:
-no Power Down

Nativ OS:
pros:
-S2SDK (develop in Visual Studio on Windows, and Cross Compile for Dingoo nativ)
-TVout

cons:
-S2SDK has no 3D Libraries
-no SDL port right now

"* avaliability of programming languages"
what you mean with that!?

-c is c and cpp is cpp on NativOS and also on Dingux
-you have no other toolchain right now
-you can embed scripting languages like lua in both

zear

  • * Moderator
  • Posts: 2381
Re: dingux or native ?
« Reply #3 on: October 29, 2009, 12:02:01 pm »
"* avaliability of programming languages"
what you mean with that!?
How about python, for example?

codiak

  • Guest
Re: dingux or native ?
« Reply #4 on: October 29, 2009, 12:41:14 pm »
Dingux
cons:
-no Power Down

With the right kernel, shutdown works fine!

bnolsen (OP)

  • Posts: 38
Re: dingux or native ?
« Reply #5 on: October 29, 2009, 12:51:22 pm »
For me development platform is linux/gcc with c++ preferred.  And likely lua exposed if the game is to be runtime moddable.
I'm not too interested in porting older games but new development.

I currently have an NDS and a PSP at home.  Setting up a PSP dev environment was a major piece of cake.  I haven't even looked at the NDS stuff yet.

The more I think about it, the more I come to believe that I'm personally not interested in the wiz, and that the pandora will *sadly* have seen it's day come and gone before they can get into any reasonable production, by that time "son of dingoo" may well be good enough to do to pandora what dingoo has done to the wiz at half the price or better.

I'm not in any hurry with the dingoo since I don't have one and I need to make myself write something.  Hopefully the toolchain grab & build will be as easy as the PSP's has become.  Hopefully too it'll become very obvious which dingoo OS is winning, although it seems the native is maybe safest.

SiENcE

  • Posts: 653
    • Crank Gaming (Dingux Apps)
Re: dingux or native ?
« Reply #6 on: October 29, 2009, 08:36:26 pm »
If you can compile python for MIPS on dingux, you can even compile it for nativ ;-).

Doom_master1122

  • Guest
Re: dingux or native ?
« Reply #7 on: November 03, 2009, 12:01:53 am »
I prefer Dingux. All the Emulators in Dingux are there, and the ones available in the native OS are now new and BETTER over in Dingux, WITH speed increases and bug fixes (Y/B problem).

However native OS has TV output, which I hope to see soon in Dingux. I use the GBA emulator over in native because there isn't one in Dingux. I highly suggest porting one over into Dingux. The GBA emulator is good in the native, however, there are some slow downs and audio skipping with it. I believe in Dingux it would be perfect.

Other than GBA and TV output, I have no use for the Native OS.

 

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