The emulators are working great but the fps seem to be choppy and duke3d doesn't run for me anymore
For the FPSes running choppy, they run choppy on my machine too (except EDuke32 because the music can be turned off)
It has been like that for me since midi emulation via timidity was added to the rootfs.
Do you remember if the music was playing before ?
The music use a large chunk of CPU and so far I've found no way to turn it off. (-nomusic command line option would have been nice and setting the volume to zero doesn't help as the music is still playing)
I think someone will have to get the source, comment some code to remove the music and recompile
For Duke3d, there are 2 ports.
I use EDuke32 and it runs like a champ. Actually, I was playing it in the train earlier.
When I'm back home I'll try to run the other port.
I will also document how to modify the rootfs.
Another thing worth mentioning:
I'm not using the latest kernel (zImage); the one included with system 20091022; as I was having big framerate problems with it. (Picodrive 60fps->40fps).
I haven't seen this problem mentioned anywhere so I was wondering if other people have this problem too.
I use instead the kernel with poweroff enabled that was posted in another thread.
Are you apart of the Google.code group? If not you should send a request to join atleast then your effort are documented and central.
I'm not registered at all on Google Code. I only have a Sourceforge account