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Author Topic: Temper 0.81 for Dingoo A320 Native v2.0 (PC Engine Emulator)  (Read 23926 times)

slaanesh (OP)

  • Posts: 569
    • Slaanesh Dev
Temper 0.81 for Dingoo A320 Native v2.0 (PC Engine Emulator)
« on: September 27, 2014, 10:27:39 pm »


Temper 0.81 for Dingoo Native has been released.

See www.slaanesh.net for details.

Please feel free to discuss this release here.

Gab1975

  • Posts: 1165
Re: Temper 0.81 for Dingoo A320 Native v2.0 (PC Engine Emulator)
« Reply #1 on: September 28, 2014, 12:47:54 am »
Great update! I hope that you will achieve also a GCW Zero version! :)

chevette

  • Posts: 256
Re: Temper 0.81 for Dingoo A320 Native v2.0 (PC Engine Emulator)
« Reply #2 on: September 28, 2014, 04:15:22 am »
Thanks again slaanesh. A great update for one of my favorite systems. You are certainly keeping the A320 scene alive.
Much appreciated!!

slaanesh (OP)

  • Posts: 569
    • Slaanesh Dev
Re: Temper 0.81 for Dingoo A320 Native v2.0 (PC Engine Emulator)
« Reply #3 on: September 28, 2014, 04:24:00 am »
Is there no GCW-Zero version of Temper 0.81?

Gab1975

  • Posts: 1165
Re: Temper 0.81 for Dingoo A320 Native v2.0 (PC Engine Emulator)
« Reply #4 on: September 28, 2014, 06:40:08 am »
Is there no GCW-Zero version of Temper 0.81?

As far as I know, there isn't an official opk version !

PS: an opk release exists (here), but it's not properly optimized and it should be made from an old Temper version (0.75 or above).
« Last Edit: September 28, 2014, 07:02:00 am by Gab1975 »

miroli

  • Posts: 122
Re: Temper 0.81 for Dingoo A320 Native v2.0 (PC Engine Emulator)
« Reply #5 on: September 28, 2014, 08:09:51 am »
Its great, Slaanesh! PCE CD games go out to TV screen !
PS: Now i love Australia, the Kangooros, Nick Cave, and the loco-locomotion  :)

slaanesh (OP)

  • Posts: 569
    • Slaanesh Dev
Re: Temper 0.81 for Dingoo A320 Native v2.0 (PC Engine Emulator)
« Reply #6 on: September 28, 2014, 10:20:27 am »
If you set the Dingoo A320's clock to 336Mhz, then anything should in theory be displayable on the screen.

I wanted to optimize the emulator so that I could set the default speed to 336Mhz. Most games should play full speed at 336Mhz, even CD games.

Super Grafx unfortunately needs a little more as it's doing double the video work.

miroli

  • Posts: 122
Re: Temper 0.81 for Dingoo A320 Native v2.0 (PC Engine Emulator)
« Reply #7 on: September 28, 2014, 04:01:29 pm »
If you set the Dingoo A320's clock to 336Mhz, then anything should in theory be displayable on the screen.

I wanted to optimize the emulator so that I could set the default speed to 336Mhz. Most games should play full speed at 336Mhz, even CD games.

Super Grafx unfortunately needs a little more as it's doing double the video work.

Does it support microsd/minisd?
How to install to external card?

samir

  • Posts: 344
Re: Temper 0.81 for Dingoo A320 Native v2.0 (PC Engine Emulator)
« Reply #8 on: September 28, 2014, 07:00:47 pm »
Thaaaaannksssss!!!!!!  ;D

samir

  • Posts: 344
Re: Temper 0.81 for Dingoo A320 Native v2.0 (PC Engine Emulator)
« Reply #9 on: September 28, 2014, 10:37:18 pm »
Is there any way for load roms placed in the SD? Only can load those roms if temper is installed in SD, but if installed in NAND, i cant load SD roms.

slaanesh (OP)

  • Posts: 569
    • Slaanesh Dev
Re: Temper 0.81 for Dingoo A320 Native v2.0 (PC Engine Emulator)
« Reply #10 on: September 29, 2014, 02:43:50 am »
The emulator only supports storage from the device that it is loaded on.
You can install on your SD card and then only access games on your SD card.
I could add support for cross storage device access in a future release.

slaanesh (OP)

  • Posts: 569
    • Slaanesh Dev
Re: Temper 0.81 for Dingoo A320 Native v2.0 (PC Engine Emulator)
« Reply #11 on: September 29, 2014, 02:45:22 am »
I am hoping for another release as there are some games that have some graphic issues which I feel may be fixed in a future release of Temper.

eltehero

  • Posts: 339
Re: Temper 0.81 for Dingoo A320 Native v2.0 (PC Engine Emulator)
« Reply #12 on: September 29, 2014, 05:37:27 am »
If you set the Dingoo A320's clock to 336Mhz, then anything should in theory be displayable on the screen.

I wanted to optimize the emulator so that I could set the default speed to 336Mhz. Most games should play full speed at 336Mhz, even CD games.

Super Grafx unfortunately needs a little more as it's doing double the video work.

Many thanks for Temper on Dingoo. A GCW Zero version of Temper should have enough power to emulate the Super Grafx at full speed if not the Dingoo. Any chance of a GCW Zero version in the near future?

slaanesh (OP)

  • Posts: 569
    • Slaanesh Dev
Re: Temper 0.81 for Dingoo A320 Native v2.0 (PC Engine Emulator)
« Reply #13 on: September 29, 2014, 06:02:58 am »
The Dingoo A320 can emulate the Super Grafx at fullspeed: it just requires clocking the CPU to 384Mhz.

I'll put a GCW-zero version on the to-do list.

Gab1975

  • Posts: 1165
Re: Temper 0.81 for Dingoo A320 Native v2.0 (PC Engine Emulator)
« Reply #14 on: September 29, 2014, 11:34:46 am »
I'll put a GCW-zero version on the to-do list.

Thanks! A specific and updated version will be a precious addition to the GCW Zero "software fleet" ! :)

samir

  • Posts: 344
Re: Temper 0.81 for Dingoo A320 Native v2.0 (PC Engine Emulator)
« Reply #15 on: October 01, 2014, 02:42:36 pm »
This version of Temper now play correctly the sounds and screams of Castlevania Rondo of Blood  ;D Thanks Slaanesh!

miroli

  • Posts: 122
Re: Temper 0.81 for Dingoo A320 Native v2.0 (PC Engine Emulator)
« Reply #16 on: October 08, 2014, 06:52:20 am »
The Dingoo A320 can emulate the Super Grafx at fullspeed: it just requires clocking the CPU to 384Mhz.

I'll put a GCW-zero version on the to-do list.

Slaanesh, what are you working on presently, or what are your plans with Dingoo emulation update for near future?

slaanesh (OP)

  • Posts: 569
    • Slaanesh Dev
Re: Temper 0.81 for Dingoo A320 Native v2.0 (PC Engine Emulator)
« Reply #17 on: October 08, 2014, 09:16:31 am »
Well I have lots of projects on the go. For every project you see, there are at least two that never make a release.

I was working on a super-quick Gameboy Advance release, but I just couldn't get the recompiler to work correctly.
Games would play for a few seconds - at great speed :) but then it would crash.
Just about everything started and some games would run for longer. I may still revisit that one.

If I had a proper C++ toolchain I would get DOSBOX working for Dingoo A320 Native - it would be really fast!
I started on this but... that had to be put down.

I have a Vectrex emulator but those already exist.

Toyed with the idea of FBA for Dingoo Native as well.

Still going to release Neko Project II which is a PC-9801 emulator. Pretty esoteric but could be a bit of fun.

Gab1975

  • Posts: 1165
Re: Temper 0.81 for Dingoo A320 Native v2.0 (PC Engine Emulator)
« Reply #18 on: October 08, 2014, 12:52:31 pm »
... please, you don't "forget" MAME4ALL and Temper 0.81 for the GCW Zero! ;)

slaanesh (OP)

  • Posts: 569
    • Slaanesh Dev
Re: Temper 0.81 for Dingoo A320 Native v2.0 (PC Engine Emulator)
« Reply #19 on: October 09, 2014, 12:58:22 am »
MAME is my next focus for the GCW-Zero.

 

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