Author Topic: PC Engine / TG16 / Turbo Grafx emulator HuGo for Native - based on Dingux-Hu-Go  (Read 49780 times)

gsoft

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  • Posts: 47
For GEMEI X-760+
« Reply #60 on: January 22, 2011, 09:17:46 pm »
Power = Back to menu
Link for download:
dl.dropbox.com/u/18395888/HuGoGemeiX760Beta.zip

clach04 (OP)

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  • Posts: 256
Re: For GEMEI X-760+
« Reply #61 on: January 22, 2011, 10:04:10 pm »
Power = Back to menu
Link for download:
dl.dropbox.com/u/18395888/HuGoGemeiX760Beta.zip

Awesome! Thank you for doing this.

It is worth making a new release topic for this as people may miss it.

I've linked to this post on the Hugo wiki page.

Please could you make the source code available (personally I'm interested in diffs/patches)? Thanks!

gsoft

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  • Posts: 47
Hugo Gemei Souce Code
« Reply #62 on: January 23, 2011, 01:15:05 pm »

clach04 (OP)

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  • Posts: 256
Re: Hugo Gemei Souce Code
« Reply #63 on: January 23, 2011, 07:46:44 pm »
Source code
http://dl.dropbox.com/u/18395888/dingooHugoGemeiSouce.zip

Main hg repo updated with build flag to support GEMEI X-760+, just set the build define GEMEI_X760.

clach04 (OP)

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  • Posts: 256
Source code updated to handle (compressed) save games, https://bitbucket.org/clach04/dingoo_hugo/changeset/37c891595d68 gsoft you may want to rebuild for your 760.

Madrugaum

  • Guest
Im trying to play Castlevania (you know which), Its a .iso file, when I try to load CD-ROM with the emulator it loads the (apparently) PC ENGINE Super CD-ROM SYSTEM

Madrugaum

  • Guest
Im trying to play Castlevania (you know which), Its a .iso file, when I try to load CD-ROM with the emulator it loads the (apparently) PC ENGINE Super CD-ROM SYSTEM ver. 3.00 and PUSH RUN BUTTON screen. Just like the Magic Engine emulator for PC, but when I push 'run' button on Dingoo it shows a black screen with japanese (I guess)  words. I've tried pressing on any words. If I push 'X' button in the CD-ROM screen, it shows LOAD ERROR!

Maybe a file error?

Any thoughts?

Also, I did many procedures to make a .iso file out of the original paste containing .cue, .iso and .wav files.

Is there a way to load the original .cue ?

====EDIT======
Sorry for the double reply.. :(

Madrugaum

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Please desconsider my last reply..

Just checked the Hugo on Dingux and realized that I need only the .iso's that already came in the original and a .HCD file, am I correct?

What's this .HCD file, something like the .cue?

=====EDIT=====

I've tried to load the .iso on the Dingux version and it worked, same file on the Native version didn't worked.

OH BTW nice release man, forgive me if I forgot to congratulate. :)
« Last Edit: July 12, 2011, 01:38:49 am by Madrugaum »

Frank_fjs

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  • Posts: 705
    • My simple Dingoo web site
I can tell you that CD games do run with this emu.

You may have pushed the wrong button at the SuperCD screen, as it sounds like you entered the memory management screen.

You just need a properly created image file. I've had success with .BIN and .ISO. You also need the system menu bios, but it sounds like you already have this. Not all CD games will work, it's just a matter of trial and error and experimenting with different images.

naxeras

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  • Posts: 191
No compile for me.

I try compile source code form here https://bitbucket.org/clach04/dingoo_hugo/src with de Cross compile SDK.
But is no possible the error is:

core/utils.c:57: error: redefinition of 'struct stat'
core/utils.c:63:1: warning: "S_IFDIR" redefined
In file included from core/utils.c:45:
/cygdrive/c/cygwin/dingoo_sdk/include/sys/stat.h:22:1: warning: this is the loca
tion of the previous definition
core/utils.c:65:1: warning: "S_ISDIR" redefined
/cygdrive/c/cygwin/dingoo_sdk/include/sys/stat.h:26:1: warning: this is the loca
tion of the previous definition
core/utils.c:67:1: warning: "unlink" redefined
In file included from core/utils.c:17:
/cygdrive/c/cygwin/dingoo_sdk/include/stdio.h:59:1: warning: this is the locatio
n of the previous definition
core/utils.c: In function 'wipe_directory':
core/utils.c:646: warning: suggest parentheses around assignment used as truth v
alue
Makefile:127: recipe for target `core/utils.o' failed
make: *** [core/utils.o] Error 1


splatterhouse138

  • Guest
For the absolute life of me...I cannot get this thing to work. I've followed every instruction, read all five pages of this, and I still cannot figure this thing out. I'm putting the file in the right directory, and I still can't get it to play any of my roms.

Can someone help a newbie?