@wy_scorpio:
Volume is fine as it is (0, 10, 20, 30, 40, 50... 100) There is no real need of it being (1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12... 99, 100).
About screenshot, there is code for it, but it is disabled because it causes errors when building.
@naxeras:
Scalers from Ayla are already fast enough to run at 59-60 fps. In fact, it would be almost impossible to make them faster. If a game runs slowly it's the emulation being slow, not the scaler.
In your opinion, what is wrong with the scalers?