Author Topic: MAME4ALL v1.3 for Dingoo A320 Native  (Read 23056 times)

slaanesh (OP)

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    • Slaanesh Dev
MAME4ALL v1.3 for Dingoo A320 Native
« on: September 04, 2014, 12:57:08 am »
New version of MAME4ALL v1.3 for Dingoo A320 Native!

See http://www.slaanesh.net/2014/09/mame4all-v13-for-dingoo-a320-native.html for details.

Loads of new features, please take time to read (yes, actually read) the whatsnew.txt and readme.txt.



More releases coming very soon including GCW-Zero MAME, Dingoo A320 Native Atari 2600 and even something for the GP32!

chevette

  • Posts: 246
Re: MAME4ALL v1.3 for Dingoo A320 Native
« Reply #1 on: September 04, 2014, 02:40:58 am »
One word ----- AMAZING!!!!!!!!
Thanks slaanesh

sparkymark79

  • Posts: 56
Re: MAME4ALL v1.3 for Dingoo A320 Native
« Reply #2 on: September 04, 2014, 11:32:21 am »
Just wanted to say thanks for this. If the busted buttons on my dingoo didn't make it such a pain to mess around with the key configs I'd be super excited. I will still be trying it though and then looking forward to the GCW Zero release :)

sparkymark79

  • Posts: 56
Re: MAME4ALL v1.3 for Dingoo A320 Native
« Reply #3 on: September 04, 2014, 11:42:20 am »
quick question, hopefully not too silly. I have the 37b5 romset as required. I note in the readme/whats new, etc files there's a whole bunch of games added from other Mame versions. Will my current rom set work or do i need to download those particular games from the romset attributed to the mame version.

slaanesh (OP)

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    • Slaanesh Dev
Re: MAME4ALL v1.3 for Dingoo A320 Native
« Reply #4 on: September 04, 2014, 11:47:36 am »
New games will need to be sourced from other versions of MAME romsets.

For example, I've added "Gridlee" which wasn't added to MAME until 0.37b16.

You will need to find this version romset (or later) to play this game.

However, often, ROMs don't change. So you may be able to use "gridlee.zip" from versions of MAME later than 0.37b16. For example, many ROMs from MAME 0.84 will work.
« Last Edit: September 04, 2014, 11:53:46 am by slaanesh »

sparkymark79

  • Posts: 56
Re: MAME4ALL v1.3 for Dingoo A320 Native
« Reply #5 on: September 05, 2014, 09:29:49 am »
Just to let you know I tried this last night, It's great - especially the snapshot support, I like the way it flys in after a short delay. The delay is 'just' the right amount of time to stop it being obtrusive when you are searching for games.

One thing I was thinking of, forgive me if this was in the readme files which I did read would be the ability to hide all except white roms, therefore reducing the amount showing by quite a bit. Just a thought - perhaps for the gcw zero ;) hehe

Anyway cheers very much, this A320 forum seems to be a bit sparse with people lately so there is not as much feedback as usual I'm sure!

the_wub

  • Posts: 45
Re: MAME4ALL v1.3 for Dingoo A320 Native
« Reply #6 on: September 05, 2014, 09:56:28 am »
Awesome!  And perfect timing for the weekend, I can't wait to see what's new!  Thanks for continuing to work on this, it's really appreciated.  :)

slaanesh (OP)

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    • Slaanesh Dev
Re: MAME4ALL v1.3 for Dingoo A320 Native
« Reply #7 on: September 05, 2014, 12:07:11 pm »
Thanks for your replies!

As for the frontend for the GCW-Zero, filtering is already done and included! You can hide and display various games based on it's status! :)

miroli

  • Posts: 122
Re: MAME4ALL v1.3 for Dingoo A320 Native
« Reply #8 on: September 05, 2014, 12:33:12 pm »
Thank you Slaanesh! Long live the Dingoo! ;D

sparkymark79

  • Posts: 56
Re: MAME4ALL v1.3 for Dingoo A320 Native
« Reply #9 on: September 05, 2014, 04:57:18 pm »
Thanks for your replies!

As for the frontend for the GCW-Zero, filtering is already done and included! You can hide and display various games based on it's status! :)

Awesomeness!

LastBlade

  • Posts: 8
Re: MAME4ALL v1.3 for Dingoo A320 Native
« Reply #10 on: September 07, 2014, 02:24:43 am »
I've tried this version very quickly and it runs great, it seems to me games run smoother (eg. Tiger Road). Good Work!
One question: did you actually test and take snapshots of almost 2000 games from within the Dingoo? It surely required a large amount of time! Do you have somebody that helps you with beta-testing and such??

slaanesh (OP)

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    • Slaanesh Dev
Re: MAME4ALL v1.3 for Dingoo A320 Native
« Reply #11 on: September 07, 2014, 04:53:49 am »
That was one of the delays, I actually tested about 1000 games over a period of a month, taking snapshots as I went.
Some games have multiple snapshots, I tried to take a snapshot of the in-game play and another of the title screen.
Anyway, the snapshot code got a good work out.

Yes, it was a bit of an effort, but at the same time I quite enjoyed it as I got to play games I would not usually play.
One particular game Zwackery was awesome to get going for the first time!
Of course not every thing works out, during the course of development when I add and update game drivers, only 85% or so actually work as sometimes I run into problems that I cannot solve or the version of MAME does not support. I now look for these issues before starting to add a new game or update one.

One of the biggest bugs I found was discovered literally a few hours before release! That was the 'sound' bug and fixing that, I've found the same games sound really awesome now - crisp and clear - the way it should.
Again Zwackery was in this category. I played it on the GCW-Zero and my PC and the sound is of course perfect and on my A320 it sounded crap. Quite a few other games suffered from this and when I found the issue it was a like halleleujah! Found it! And I couldn't wait to try a whole lot of games... again!

There are a few I still want to add, Sega's Enduro Racer is on my list but it will require a big effort of replacing all the system16/18 games which isn't trivial.


*whew*
« Last Edit: September 07, 2014, 05:02:31 am by slaanesh »

spn-x

  • Posts: 109
Re: MAME4ALL v1.3 for Dingoo A320 Native
« Reply #12 on: September 07, 2014, 09:26:52 am »
Thanks for the update slaanesh :) I think it's great that the dingoo is still alive
But I have one question: Is it possible to exit out if the game and get back to the mame menu? When I press L+R it takes me back to the dingoo browser.

My Dingoo : Dingux // dmenu 0.3 ; gmenu2x // Native : FW 1.2
                    Joystick Mod

slaanesh (OP)

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    • Slaanesh Dev
Re: MAME4ALL v1.3 for Dingoo A320 Native
« Reply #13 on: September 07, 2014, 01:17:09 pm »
Thanks for the update slaanesh :) I think it's great that the dingoo is still alive
But I have one question: Is it possible to exit out if the game and get back to the mame menu? When I press L+R it takes me back to the dingoo browser.

This is intentional, you only get one game and it exits. Staying within the menu for multiple games would inevitably lead to a lock up as not everything is perfectly re-initialized for subsequent games. Back when this version of MAME was introduced it was only intended to play one game at a time.

chevette

  • Posts: 246
Re: MAME4ALL v1.3 for Dingoo A320 Native
« Reply #14 on: September 07, 2014, 01:57:05 pm »
This version is awesome........really good, improved sound and no crashes at all. Everyone with a Dingoo A320 should definitely check it out.
Thanks slaanesh!!!

nelsonhf

  • Posts: 2
Re: MAME4ALL v1.3 for Dingoo A320 Native
« Reply #15 on: September 07, 2014, 02:45:12 pm »
Thanks slaanesh for keeping the A320 alive. I'm looking forward about your Atari 2600 Emulator.
Expect a donation soon  ;)

Regards from Brazil

spn-x

  • Posts: 109
Re: MAME4ALL v1.3 for Dingoo A320 Native
« Reply #16 on: September 07, 2014, 02:55:19 pm »
This is intentional, you only get one game and it exits. Staying within the menu for multiple games would inevitably lead to a lock up as not everything is perfectly re-initialized for subsequent games. Back when this version of MAME was introduced it was only intended to play one game at a time.

Alright, thanks for the info :)
Most of the games I tried so far worked perfectly
My Dingoo : Dingux // dmenu 0.3 ; gmenu2x // Native : FW 1.2
                    Joystick Mod

samir

  • Posts: 344
Re: MAME4ALL v1.3 for Dingoo A320 Native
« Reply #17 on: September 08, 2014, 11:59:28 am »
Thanks for your work, slaanesh! Downloading!  ;D

joyeux

  • Posts: 19
Re: MAME4ALL v1.3 for Dingoo A320 Native
« Reply #18 on: September 21, 2014, 10:49:13 pm »
Thanks Slaanesh for extending the life of our so beloved Dingoo! Will download and try it later!
"Life is a dream, and it's morning for you."

- Wan Fu

slaanesh (OP)

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    • Slaanesh Dev
Re: MAME4ALL v1.3 for Dingoo A320 Native
« Reply #19 on: September 26, 2014, 12:39:03 am »
I've been testing the Raspberry Pi version of MAME4ALL; started making upgrades to it in line with the Dingoo A320 version.
For some reason I thought the Raspberry Pi was more powerful; games seem to play at around the same speed as the Dingoo A320 version.
Of course, the Pi has the advantage of being able to use Cyclone which is an ARM assembly core for the 68000 CPU and DRZ80 an ARM assembly core for the Z80. I would say that approaching half of the games in this version of MAME use either of these CPUs.

Anyway, has anyone found any bugs or issues or games that don't work?