Author Topic: Mame4All Dingoo OS Native V0.9  (Read 51984 times)

Mal

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Re: Mame4All Dingoo OS Native V0.9
« Reply #60 on: May 11, 2010, 07:23:21 pm »
> About Select button as fire button, it will not be easy. I will try to find a way to do that but not in next release.

You ROCK!!!  Many thanks in advance for this, when you get time to do it.

TheCaffeinator

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  • Posts: 128
Re: Mame4All Dingoo OS Native V0.9
« Reply #61 on: May 11, 2010, 10:05:26 pm »
Can't you just use the keymapping tool to change the settings for the particular game you're playing?

garsh

  • Guest
Re: Mame4All Dingoo OS Native V0.9
« Reply #62 on: May 12, 2010, 02:22:32 am »
Can't you just use the keymapping tool to change the settings for the particular game you're playing?

Not me! The keymapping still isn't working for me at all. Since no one else has mentioned this, and since no one replied to my question about it, can I assume that I'm the only one who has that problem?

Link

  • Guest
Re: Mame4All Dingoo OS Native V0.9
« Reply #63 on: May 12, 2010, 03:56:02 am »
Thank you for this, other than a few things for Dingux, MAME was my only reason for having it.

Peace & Danks,

Link

Mal

  • Guest
Re: Mame4All Dingoo OS Native V0.9
« Reply #64 on: May 12, 2010, 03:45:35 pm »
> Not me! The keymapping still isn't working for me at all. Since no one else has mentioned this, and since no one replied to my
> question about it, can I assume that I'm the only one who has that problem?

I'm getting that as well - when you press B to redefine an input ( eg Player 1 button 1 ), then press a button ( eg A ) , nothing happens ( it doesn't seem to come out of this state until you press about 10+ buttons, and then of course it's a right mess regarding the button to press ).

Dingoo, latest firmware ( http://www.dingoo-digital.com/downloads/firmwares/pof-has-built-new-official-dingoo-firmware-and-released-something-which )

Mal

garsh

  • Guest
Re: Mame4All Dingoo OS Native V0.9
« Reply #65 on: May 12, 2010, 08:39:17 pm »
I'm getting that as well - when you press B to redefine an input ( eg Player 1 button 1 ), then press a button ( eg A ) , nothing happens ( it doesn't seem to come out of this state until you press about 10+ buttons, and then of course it's a right mess regarding the button to press ).

Thanks Mal, that's the exact behavior I'm getting. Now I know there's not something unique to just my Dingoo or anything.

dingoonyc

  • Guest
Re: Mame4All Dingoo OS Native V0.9
« Reply #66 on: May 13, 2010, 02:26:56 am »
Alekmaul,

For what it's worth, thank you! The Dingoo amazing but no one believes me until I hook it up to my TV. :)

blastyrant

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  • Posts: 113
Re: Mame4All Dingoo OS Native V0.9
« Reply #67 on: May 13, 2010, 07:07:13 am »
I'm getting that as well - when you press B to redefine an input ( eg Player 1 button 1 ), then press a button ( eg A ) , nothing happens ( it doesn't seem to come out of this state until you press about 10+ buttons, and then of course it's a right mess regarding the button to press ).

Thanks Mal, that's the exact behavior I'm getting. Now I know there's not something unique to just my Dingoo or anything.

i'm using an original dingoo digital paw'ed dingoo with the 1.2 native firmware. i can not remap any buttons either. i am having the same problem as the two of you. even if it did work, the buttons are not listed in the emu as "X, Y, A, B" so even if it did work i have no idea which is the button i want to remap.

[edit]
after using "input (this game)" option the buttons to have been remapped but i have no idea what i did. i'm playing Contra and now i have to press X+Y+A+B to shoot and just B to jump.
« Last Edit: May 13, 2010, 07:13:46 am by blastyrant »

 

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