Btw, it seems DingooSNES runs slowly in some games instead of skipping frames. I noticed this in Donkey Kong Country and Earthworm Jim. Frameskip is definitely turned to Auto.
I haven't seen any of that yet while playing, but I'll keep an eye out. Maybe it's just version specific, IDK.
so which one better? pocketnes or dingoosnes? whats the difference?
DingooSNES as I see it right now is superior. It runs faster for me in almost every case, and has much higher compatibility. However, keep in mind that you can still have both on your Dingoo since PocketSNES also has an app version. You can make your own comparison then for your personal tastes.
Games that do work with DingooSNES that are of important note:
Megaman X 2 and 3
Yoshi's Island (barely, extremely slow)
Kirby's Super Star and Dream Land 3 (same as with Yoshi's Island)
Here's a few games that will not work with DingooSNES, but will work with the latest version of PocketSNES:
Star Ocean (Graphics don't work, I'm guessing it doesn't support the chip. PocketSNES just gained support for it.)
Secret of Mana (Garbled text everywhere)
seiken densetsu 3 (Same as with SoM.)