Let me help you cross a couple of them out
* Abuse requires a mouse (or touchscreen)
* Albion uses a static recompilation for arm asm, impossible to port
* Alex the Allegator uses Allegro. Won't happen until we port that lib first.
* Biohazard2 doesn't seem to be opensource
* Cave Story won't happen, as Pixel is not interested in new ports of his game (probably related with the WiiWare port)
* Egoboo uses opengl
* I think Enigma uses the hardware scaler, which we don't have in the Dingoo
* Nebulus uses the hardware scaler
* Paper Plane is written in GLBasic, there's no GLBasic compiler available for Dingoo
* Pulplife is a Fenix game, not sure of the Fenix status on the Dingoo
* ScorchedGP is a Fenix game
* Sponge Blob Tennis is not opensource
* Zelda Classic uses Allegro