Author Topic: Project Ideas and Requests  (Read 78091 times)

janX

  • Guest
Guitar Tuner APP
« Reply #20 on: December 11, 2009, 11:45:14 pm »
Guitar Tuner APP

Guitar Tuner utilizing the built-in mic.

Source Code: http://www.codeproject.com/KB/audio-video/FftGuitarTuner.aspx
This source code is just an example. I'm sure there are plenty of other codes that could be used. It's irrelevant what the programmer would prefer to use. Just as long as you can tune a guitar with it.

Features:
-----------
Keep it simple, guitar tuners don't need to be complex.
Dial that displays how close you are to actual note.
Ability to choose tuning other than just C. IE:#d


Bonus Feature Ideas:(which would otherwise be nice to seen in a separate APP if not in this one)
------------------------
Would be nice to have a cord finder or cord list.
Perhaps some guitar tab or guitar tab text reader.(that isn't affected by word wrapping)


OS:
----
Doesn't matter. Native or Dingux. Although Native would probably be easier to build, from a programming point of view.



P.S. This following tuner is not all that great, and doesn't utilize the built-in mic.
http://dingoo-scene.blogspot.com/2009/10/guitar-tuner-for-dingux.html
Which is the purpose of this request.

janX

  • Guest
MEDIA PLAYER / KARAOKE PLAYER
« Reply #21 on: December 12, 2009, 12:10:33 am »
Media Player / KARAOKE PLAYER APP

A Media player that can play .mp3+G, .mid and .kar files. While viewing the lyrics on screen.

Features:
Not worried about it. Just being able to view .mp3+G  (or .mid .kar) files would be good enough.
GUI would be a bonus, but not necessary. Simply to be able to browse folders is good enough for basic karaoke.

OS:
Doesn't matter Dingoo Native or Dingux.

Source Code:
Maybe one of these would help?
http://planet-source-code.com/vb/scripts/ShowCode.asp?txtCodeId=14415&lngWId=1
http://quickstarts.asp.net/Futures/Silverlight/media.aspx
http://www.sourcecodeonline.com/list?q=kar_midi_cdg

onthebridge

  • Posts: 110
COMIC viewer
« Reply #22 on: December 17, 2009, 06:15:34 pm »
Hi all,

I wonder if it would be possible to see a Comic viewer application in our Dingoos native firmware, with its amazing TV out.

It would have to be able to read .cbz and .cbr files ir order to get the job done.

Since is possible this could be too difficult ... what about for Dingux? There are lots of programmes like the one i`m  talking for linux, so ... it is possible? I`d love to read comics or magazines on the go

Tell me guys, What do you think?

darfgarf

  • Guest
Re: COMIC viewer
« Reply #23 on: December 17, 2009, 10:11:51 pm »
Tell me guys, What do you think?

if tv out was needed, dingux is a no, or at least is until some very clever and generally awesome person sorts it...though there's more pressing issues i think

batman52

  • Posts: 111
Re: COMIC viewer
« Reply #24 on: December 18, 2009, 11:59:06 am »
Hi all,

I wonder if it would be possible to see a Comic viewer application in our Dingoos native firmware, with its amazing TV out.

It would have to be able to read .cbz and .cbr files ir order to get the job done.

Since is possible this could be too difficult ... what about for Dingux? There are lots of programmes like the one i`m  talking for linux, so ... it is possible? I`d love to read comics or magazines on the go

Tell me guys, What do you think?

You can rename .cbz to .zip, then unpack and view the image files with the embedded viewer. I remember moths ago I also found a good homebrew jpg viewer for the native firmware, but don't remember where...

I have also ported an image viewer for dingux, but it's still in a very early stage (not to mention that i dicovered i started form bad written code) intending to transform in into a cbz viewer. In dingux you can have a good image viewer if you install dinguXMB (which IMHO also looks better than dmenu). Maybe I'll restart working on it as soon as I will be finished with porting GTK and fbreader (it could take a *not so short* while though...).

Nickeng

  • Guest
Re: COMIC viewer
« Reply #25 on: December 18, 2009, 12:41:31 pm »
Hi all,

I wonder if it would be possible to see a Comic viewer application in our Dingoos native firmware, with its amazing TV out.

It would have to be able to read .cbz and .cbr files ir order to get the job done.

Since is possible this could be too difficult ... what about for Dingux? There are lots of programmes like the one i`m  talking for linux, so ... it is possible? I`d love to read comics or magazines on the go

Tell me guys, What do you think?

I have reall issues work comic viewers on handhelds - must be me ! The PSP  latest update adds a veiwer and I have tried it I seem to be always scrolling, zooming, unzooming etc, an A5 size touch tablet would be better for me...or a real comic

anyway, its a good idea - I just cant use it !

woooozzaa

  • Guest
Re: Project Ideas and Requests
« Reply #26 on: December 25, 2009, 05:09:45 pm »
Don't know if this as been suggested before but a simple apps that would run in the system tray that would sync *.SAV files from the dingoo to the PC everytime its connected would rock. Its a pain doing it by manually and its even more of a pain to restart your games from scratch when something happends. I'm using linux so a nice python script would be awsome :P.

Something simple, setup just asking you to plug your dingoo and browse to the folders to scan something like that.

Sgt.Ghost

  • Guest
NeoGeo Pocket Color
« Reply #27 on: December 27, 2009, 02:46:21 am »
What I would like to see is a nice NeoGeo Pocket emulator on Native OS. I have a hacked PSP and I use RACE! PSP to play NeoGeo Pocket, and I think it would be really cool if someone ports that to the Dingoo. I also know there is an emulator already out but its very slow, there is no sound, and it makes my Dingoo freeze after use. I just want to play a NeoGeo Pocket emulator that is close 60fps, with O.K. sound, and if it makes it easier you don't put in the extra stuff like rewind, and turbo.

Here a link to the source code to RACE! PSP:
http://svn.akop.org/psp/tags/race/

I don't know if makes a difference, but I also found a source code for a NeoGeo pocket emulator on P.C.:
http://neopop.emuxhaven.net/NeoPop-Src-Win32-1.06b.zip


P.S. Please don't flame me if its impossible to port this emulator to Dingoo. I don't really know much about C coding. I've been only learning/studying it for 2 months, and I still cant do much.

alekmaul

  • Posts: 330
    • Portabledev
Re: Project Ideas and Requests
« Reply #28 on: December 30, 2009, 05:48:46 pm »
I made a port of NeoPop but it's about 20/30 fps so unusable to play something ...
I will perhaps release it (of course with source code) to know if someone can help me to improve it.

Sgt.Ghost

  • Guest
Re: Project Ideas and Requests
« Reply #29 on: December 31, 2009, 02:55:08 am »
I'm glad to hear there is some progress being made with the NeoGeo Pocket emulator. Do you have any idea when you can release this to the public? I really want to see how well it can play SVC, Samurai Showdown, Metal Slug, and etc.

Spanone

  • Guest
Re: Project Ideas and Requests
« Reply #30 on: December 31, 2009, 11:12:28 pm »
Falling Sand Game

I would like to see a falling sand game like the various ones for flash/java

Here's a popular Java one-http://dan-ball.jp/en/javagame/dust/

Oooh I wonder if it is playable via Java Emulator



Is it possible? Will someone make it?
Who knows?

joepie91

  • Posts: 179
Re: Project Ideas and Requests
« Reply #31 on: January 01, 2010, 06:47:39 pm »
I'd make it... if I only knew how to. I haven't been able to make a decent one for the PC using languages other than Java or C++... the problem for me was the rendering. It took so much work to draw and calculate so many independent pixels...

Anyway, it might be a better idea to make one like this: www.enigmasand.com
It's a little less complicated to render.

Spanone

  • Guest
Re: Project Ideas and Requests
« Reply #32 on: January 01, 2010, 11:32:15 pm »
mmm if only we could find an open source one to see how they did it  :)

EDIT: okay, that one that you showed me is open source... if that helps

http://fallingsandgame.com/viewtopic.php?t=1395

« Last Edit: January 01, 2010, 11:34:04 pm by Spanone »

zear

  • * Moderator
  • Posts: 2381
Re: Project Ideas and Requests
« Reply #33 on: January 01, 2010, 11:34:25 pm »

Spanone

  • Guest
Re: Project Ideas and Requests
« Reply #34 on: January 02, 2010, 02:32:43 am »
Cool, will probably be easier
(Right? It just makes sense that GP2X => Dingoo(Dingux?) == Easier than Java/C++ => Dingoo/ux

Kalisiin

  • Guest
Re: Project Ideas and Requests
« Reply #35 on: January 09, 2010, 10:18:05 pm »
I have a couple requests, seem that maybe Alekmaul might be the right guy for the job....would love to see, preferably native...apps or games to emulate "Bejeweled 2" and "Peggle Deluxe"

Bejeweled clones can be found out there, of course, but I would like something far closer to the original, and Alek's the sort of guy who could do it!!

As to Peggle...never seen a Peggle clone out there yet, but would love to.

It's okay if they need to be Dingux, too, but just would prefer Native so that more people may enjoy them, since not all of us run Dingux.

kryo

  • Guest
Re: Project Ideas and Requests
« Reply #36 on: January 11, 2010, 02:21:24 pm »
how about a video hider app?

it could copy/rename from a hidden folder to the video folder upon entering a password

i dont want people snooping ?.?

I think we can all think of uses for it... ::)

darfgarf

  • Guest
Re: Project Ideas and Requests
« Reply #37 on: January 11, 2010, 03:47:28 pm »
how about a video hider app?

it could copy/rename from a hidden folder to the video folder upon entering a password

i dont want people snooping ?.?

I think we can all think of uses for it... ::)

soo an app for hiding your porn then?  just don't let people use your dingoo, or remove the sd card when they do :P

though it shouldn't be too hard, copying large amounts of data is a risky business though (in dingux at least)

Margot

  • Posts: 60
Re: Project Ideas and Requests
« Reply #38 on: January 22, 2010, 10:22:59 am »
I really miss a C64 emulator for the native firmware.

edit: Or at least a SID player. :)
« Last Edit: January 22, 2010, 10:26:20 am by Margot »
"Pawed" Dingoo A320 - 4GB A320BK*******
My Dingux Emulator Icons

nikokapo

  • Guest
Re: Project Ideas and Requests
« Reply #39 on: January 23, 2010, 10:30:05 pm »
A gameshark for the native OS would be freaking awesome!

Also, the GNUboy doesn't allow for custom frameskip (for example if I want to make the game go faster such as a Pokemon game, there's no way I can do it with GNUboy... with the GBA emulator I just set the frameskip to 8 and turn off sound) and custom key mapping.

 

Post a new topic
Post a new topic