press start and goto snapshot option
choose 'Save snapshot image
choose 'Select filename and save snapshot
then just choose the disk file you have loaded , it doesn't save over that disk file but it makes a new file with the same name and a .vsf file extension
Then when you load the file state you should at least have the game disk loaded then choose to load the save state.
Its only lock up on me a once doing it this way/
I've yet to get this to work (with Batman themovie, it takes so long to load save states would be very helpful). Thanks for posting your method, I tried it twice with a consistent hang
I'm wondering if the path is important....
I have d64 disk images in; A:\GAME\C64
I have the .app file in; A:\GAME\3D Games\Vice-Dingoo-23
I think the problem has do to with the file handling. It seems like its looking for files that aren't there or need to be created.
I'm certain most issues are filename (or path) related. As an occasional developer of the SDK my advice to anyone doing ports to native is to make sure you use Windows style paths and not Unix. There is _some_ code in the SDK to handle Unix style but I would not recommend you rely on it just yet.