Author Topic: Ohboy - Is that a feature or a bug?  (Read 3818 times)

Fernando Aires (OP)

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    • http://fernando-aires.blogspot.com/
Ohboy - Is that a feature or a bug?
« on: February 23, 2011, 09:01:51 pm »
I have Ohboy installed in the native OS, but when I'm playing any game and I accidentally press either R or L button, it simply quits the emulator. Is that a feature for quitting faster or is that a bug? It's really annoying because sometimes you accidentally press L or R and it doesn't ask for any confirmation or saves the game, and all progress in the game is lost unless you have saved before.
My rambling (totally unrelated to Dingoo) - http://fernando-aires.blogspot.com/

clach04

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Re: Ohboy - Is that a feature or a bug?
« Reply #1 on: February 24, 2011, 03:42:07 am »
I have Ohboy installed in the native OS, but when I'm playing any game and I accidentally press either R or L button, it simply quits the emulator. Is that a feature for quitting faster or is that a bug? It's really annoying because sometimes you accidentally press L or R and it doesn't ask for any confirmation or saves the game, and all progress in the game is lost unless you have saved before.

feature, that is the default mapping for those keys.

If you want a different behavior edit a .rc file (see the gnuboy docs for details) to map to something else (e.g snapshot, start button, etc.).

Fernando Aires (OP)

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    • http://fernando-aires.blogspot.com/
Re: Ohboy - Is that a feature or a bug?
« Reply #2 on: February 24, 2011, 07:29:44 am »
If you want a different behavior edit a .rc file (see the gnuboy docs for details) to map to something else (e.g snapshot, start button, etc.).

Thanks for your reply. But I still don't understand how to do it. I read all the documentation from Gnuboy, and I learned that there are some keywords like "set" and "bind" but what do I write in the .rc file so that I can remap the L and R keys? I tried writting "unbind l" and "unbind r" thinking that it would disable the L and R keys, but it didn't work, and the documentation does not help. And I can see that the Gnuboy documentation is all about the PC emulator, not about the Dingoo emulator.
My rambling (totally unrelated to Dingoo) - http://fernando-aires.blogspot.com/

clach04

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Re: Ohboy - Is that a feature or a bug?
« Reply #3 on: February 25, 2011, 02:14:21 am »
The Dingoo version is identical to the PC version :)

I do have a wiki page for OhBoy that is specific for the Dingoo which sounds like it may be what you need:

http://code.google.com/p/ohboy/wiki/DingooOhBoy

This has a concrete example which is probably easier to grok.

But really the gnuboy one is the definitive resource (and if things aren't clear I would love patches that help improve them as I know they are not as complete as I would like).

Fernando Aires (OP)

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    • http://fernando-aires.blogspot.com/
Re: Ohboy - Is that a feature or a bug?
« Reply #4 on: February 25, 2011, 08:07:24 pm »
I do have a wiki page for OhBoy that is specific for the Dingoo which sounds like it may be what you need:

http://code.google.com/p/ohboy/wiki/DingooOhBoy

This has a concrete example which is probably easier to grok.
Thanks again. :)

I had read that page too but that part about the binds wasn't there yet. I guess that part was just recently added.

Now I understand why I wasn't being able to remap the keys. I could never imagine that "tab quit" actually means "Left shoulder" because it makes no sense... That's why I said the documentation was all about the PC version, because the Dingoo doesn't have a TAB key or SPACE or SHIFT.

But I edited the .rc file and it worked now.
My rambling (totally unrelated to Dingoo) - http://fernando-aires.blogspot.com/

clach04

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Re: Ohboy - Is that a feature or a bug?
« Reply #5 on: February 26, 2011, 01:03:37 am »
http://code.google.com/p/ohboy/wiki/DingooOhBoy

This has a concrete example which is probably easier to grok.
Thanks again. :)

I had read that page too but that part about the binds wasn't there yet. I guess that part was just recently added.

Yup, old wiki page but the bind example was added last night :)

Glad it is working for you!

 

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