Author Topic: New version of MAME4ALL for Dingoo Native v1.1  (Read 53022 times)

samir

  • Posts: 344
Re: New version of MAME4ALL for Dingoo Native v1.1
« Reply #60 on: November 12, 2012, 02:59:31 pm »
Finishing off a few things, always takes longer than I expect due to lack of time with family commitments.

I have been working on yet another project - Atari 2600 emulation.

So, that's MAME, PC Engine and Atari 2600 coming, in that order. FBA as well.

 ;D yeah!  ;D

dreamcast

  • Posts: 3
Re: New version of MAME4ALL for Dingoo Native v1.1
« Reply #61 on: November 13, 2012, 12:34:37 am »
Thanks for the update on the MAME 1.1, Slaneesh.

In the big scheme of things an improved MAME emu for native Dingoo is the best priority  ;D

The Dingoo screen is very crisp, actually, and I prefer that screen to the Caanoo screen, which is bigger but less sharp.
Some of the MAME games look very nice indeed on Dingoo. (It is just that rotation issue that puts me off the Dingoo, sometimes as if I touch it it can crash if I re-orientate the screen back again. I do like my vertical orientation, when I can get it.)

Thanks to Slaneesh for trying. This Emu scene respects people like you and you have an impact upon many users.

DC 

naxeras

  • Posts: 191
Re: New version of MAME4ALL for Dingoo Native v1.1
« Reply #62 on: November 13, 2012, 08:50:04 am »
MAME4all at the moment its your first priority?

I cant wait to view how much is faster respect old mame4all 1.0 native.

DENNY79

  • Posts: 54
Re: New version of MAME4ALL for Dingoo Native v1.1
« Reply #63 on: November 22, 2012, 04:10:08 am »

I have been working on yet another project - Atari 2600 emulation.

So, that's MAME, PC Engine and Atari 2600 coming, in that order. FBA as well.
I can't wait PC Engine and Atari2600 emulators for Native

DENNY79

  • Posts: 54
Re: New version of MAME4ALL for Dingoo Native v1.1
« Reply #64 on: November 27, 2012, 07:08:07 am »
Any news about the project?

crazyhorse2352

  • Posts: 123
Re: New version of MAME4ALL for Dingoo Native v1.1
« Reply #65 on: December 04, 2012, 07:53:24 pm »
   Yes, any idea on a release date for mame and temper?

samir

  • Posts: 344
Re: New version of MAME4ALL for Dingoo Native v1.1
« Reply #66 on: December 05, 2012, 12:19:09 am »
Mm, slaanesh is missing in action. Again.

slaanesh (OP)

  • Posts: 569
    • Slaanesh Dev
Re: New version of MAME4ALL for Dingoo Native v1.1
« Reply #67 on: December 15, 2012, 03:04:56 am »
Sorry guys I'm not MIA, just get distracted with other stuff. I've been working heavily on Atari 2600 emulation which has been really fun for me. So other things like MAME and Temper slide a bit.

DENNY79

  • Posts: 54
Re: New version of MAME4ALL for Dingoo Native v1.1
« Reply #68 on: December 16, 2012, 07:37:22 am »
Sorry guys I'm not MIA, just get distracted with other stuff. I've been working heavily on Atari 2600 emulation which has been really fun for me. So other things like MAME and Temper slide a bit.
well, wait for results

RetroChiGuy1212

  • Posts: 38
Re: New version of MAME4ALL for Dingoo Native v1.1
« Reply #69 on: December 17, 2012, 02:36:45 pm »
Take your time, buddy! We appreciate your hard work and contributions to the Dingoo scene.  I'd rather have emulators that work than ones that cause headaches.  Thanks again!

dclark61

  • Posts: 7
Re: New version of MAME4ALL for Dingoo Native v1.1
« Reply #70 on: January 22, 2013, 03:19:16 pm »
Hi ... just checking, any update on the new version of Mame4All?   :)  Looking forward to being able to remap buttons!  Thanks in advance.

naxeras

  • Posts: 191
Re: New version of MAME4ALL for Dingoo Native v1.1
« Reply #71 on: January 22, 2013, 03:49:59 pm »
slaanesh are you alive?

slaanesh (OP)

  • Posts: 569
    • Slaanesh Dev
Re: New version of MAME4ALL for Dingoo Native v1.1
« Reply #72 on: February 12, 2013, 06:10:42 am »
Yes I am. I've been working a lot on MAME4ALL and keep improving things.  But's it's time for a release as everyone's patience is probably up.

I've been busy the last two months working on various Dingoo Native projects: First release will be MAME4ALL v1.1

samir

  • Posts: 344
Re: New version of MAME4ALL for Dingoo Native v1.1
« Reply #73 on: February 12, 2013, 01:06:47 pm »
Yes I am. I've been working a lot on MAME4ALL and keep improving things.  But's it's time for a release as everyone's patience is probably up.

I've been busy the last two months working on various Dingoo Native projects: First release will be MAME4ALL v1.1

 ;D +1

emrextreme

  • Posts: 140
Re: New version of MAME4ALL for Dingoo Native v1.1
« Reply #74 on: February 12, 2013, 10:12:09 pm »
Hype hype hype!

slaanesh (OP)

  • Posts: 569
    • Slaanesh Dev
Re: New version of MAME4ALL for Dingoo Native v1.1
« Reply #75 on: February 25, 2013, 11:26:35 pm »
I've gotten a new module working which will feature Midway and Williams games:

Mortal Kombat, Smash TV, Terminator 2, Trog... even NARC!
NARC is a bit slow but the others play nicely given the A320's constraints. I've had a lot of fun with MK and Term2.
Attached are some photos.

I've also been busy preparing a DosBOX release for OpenDingux.

slaanesh (OP)

  • Posts: 569
    • Slaanesh Dev
Re: New version of MAME4ALL for Dingoo Native v1.1
« Reply #76 on: February 25, 2013, 11:31:37 pm »
Whilst I'm at it here's another project coming.

slaanesh (OP)

  • Posts: 569
    • Slaanesh Dev
Re: New version of MAME4ALL for Dingoo Native v1.1
« Reply #77 on: February 25, 2013, 11:35:29 pm »
And one more:

samir

  • Posts: 344
Re: New version of MAME4ALL for Dingoo Native v1.1
« Reply #78 on: February 26, 2013, 12:38:24 am »
Wow!! Orgasmic!! Where are the links? :)

dmitry_smagin

  • Posts: 423
Re: New version of MAME4ALL for Dingoo Native v1.1
« Reply #79 on: February 26, 2013, 03:46:58 am »
Dosbox? Orly?
Don't forget to release sources or you'll be disrespectfully violating GPL.
GCW-Zero prototype, Dingoo a320, Ritmix rzx-50, Dingoo a380, Xperia Play