Here is a little test of voxel engine for dingoo with flatmush new sdk
(thanks him for his great work).
Of course, it's a native dingoo app file (with source, and original source is not from me).
My goal is to know if i can port my old release to new sdk to help HK and non HK to use my app/sim games/emulators.So, Please tell me if it works fine on HK and non HK dingoo, i don't understand how it can work for both dingoo.
My dingoo is of course an old one non HK model.
Flatmush, of course, you can add it as example to your sdk if you want (original (c) author is in main.c file).AppFile