Author Topic: DinGear v2.0  (Read 44836 times)

scor

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Re: DinGear v1.4
« Reply #60 on: December 30, 2010, 11:03:43 am »
tried to compile and match values.
looks good without any flickers I have such values:
                                       / / PAL, NTSC
int ctrl2_table_9331 [] = {0x0e0e, 0x0808};
int LPCDR_table_9331 [] = {0xe, 0xb};

ILI9331, screen mode 1

hitchhikr (OP)

  • Posts: 66
Re: DinGear v2.0
« Reply #61 on: January 01, 2011, 08:42:20 pm »
Quote
here I come again with Kenseiden sorry Smiley. I noticed that the sound in Kega for this particular game is a lot crisper and richer than what is outputting Dingear. I did a little research and found out that Kenseiden can make use of the YM2413 FM chip found in the Japanese model SMS, which I presume is what Kega do and Dingear don't. smsplus is supposed to be able to emulate this. Could it be possible to add an option to the emulator to activate it? Thanks a lot for all the work you're putting in Dingear, I love your 60hz option Wink

I don't think the Dingoo is fast enough to emulate that properly.

hitchhikr (OP)

  • Posts: 66
Re: DinGear v2.0
« Reply #62 on: January 01, 2011, 08:42:48 pm »
Release v2.0:

- Unexpected resets, freezing or tiles corruption bug should now be fixed.
- DinGear can now run ColecoVision games too (.COL).
- Fixed shadow dancer.
- Fixed some synchro issues occuring with the LCD.
- Added a configuration menu to alter the pixels clock & blanking periods.
- Fixed sound speed.

samir

  • Posts: 344
Re: DinGear v2.0
« Reply #63 on: January 02, 2011, 12:59:45 am »
Cool! Thanks hitchhikr.

qbertaddict

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Re: DinGear v2.0
« Reply #64 on: January 02, 2011, 05:34:27 am »
Release v2.0:

- Unexpected resets, freezing or tiles corruption bug should now be fixed.
- DinGear can now run ColecoVision games too (.COL).
- Fixed shadow dancer.
- Fixed some synchro issues occuring with the LCD.
- Added a configuration menu to alter the pixels clock & blanking periods.
- Fixed sound speed.


New version does not have the sim extension. When I change it it gives me a error saying emulator not found when trying to launch a game

hitchhikr (OP)

  • Posts: 66
Re: DinGear v2.0
« Reply #65 on: January 02, 2011, 08:55:20 am »
Quote
New version does not have the sim extension. When I change it it gives me a error saying emulator not found when trying to launch a game

You probably did something wrong somewhere as the executable file is still provided as a .SIM like before (which must be extracted from the .zip of course).

qbertaddict

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Re: DinGear v2.0
« Reply #66 on: January 02, 2011, 08:57:46 am »
You are correct I downloaded it again and it is fine. Filter at work corrupts downloads for some reason. I downloaded it on my phone and now I'm golden. My bad! I like the new configure screen option it works great. I still get an error when trying to run colecovision roms though. I'm looking into that now. Very nice job!
« Last Edit: January 02, 2011, 09:06:20 am by qbertaddict »

hitchhikr (OP)

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Re: DinGear v2.0
« Reply #67 on: January 02, 2011, 09:07:55 am »
Files must have a ".col" extension (rename them if necessary), and they're "colecovision" roms, not "intellivision" (similar names but not the same console so be careful).

qbertaddict

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Re: DinGear v2.0
« Reply #68 on: January 02, 2011, 09:29:58 am »
Yeah i figured it out. Had to do the update jukebox trick. All good now. Beamrider and Buck Rogers work now! They don't work for me COLECOO and Coleco for DINGUX great job! Do you have a donation page?
« Last Edit: January 02, 2011, 09:37:27 am by qbertaddict »

hitchhikr (OP)

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Re: DinGear v2.0
« Reply #69 on: January 02, 2011, 09:49:49 am »
Nope.

Pingouin

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Re: DinGear v2.0
« Reply #70 on: January 02, 2011, 01:05:59 pm »
Nice work hitchhikr  ;D

rollo

  • Posts: 9
Re: DinGear v2.0
« Reply #71 on: January 03, 2011, 08:55:14 am »
Bug.
I must play some games twice because Dingoo's joypad become 2p in Dingear.
It's annoying.
Sorry for my poor English.
You can test this in Astro Flash, My Hero.

hitchhikr (OP)

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Re: DinGear v2.0
« Reply #72 on: January 03, 2011, 09:28:29 am »
Fixed, download again.

djdron

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Re: DinGear v2.0
« Reply #73 on: January 05, 2011, 09:39:34 am »
In latest version i can remove vertical shifted lines at right side by changing config.
But strange blinking vertical line sometimes appears in games (not in config chessboard).
Maybe it depends from complexity of instructions in emulation loop?

Hellsing1

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Re: DinGear v2.0
« Reply #74 on: January 05, 2011, 12:06:59 pm »
9325 config - my setting seem to fixed all issues for this lcd

60hz
Black Period : 0404
Pixel Clock : 0b

Hellsing

PS - Any chance of port a Megadrive Emu to the Native OS that runs Subterrainia.

hitchhikr (OP)

  • Posts: 66
Re: DinGear v2.0
« Reply #75 on: January 05, 2011, 08:21:24 pm »
Quote
In latest version i can remove vertical shifted lines at right side by changing config.
But strange blinking vertical line sometimes appears in games (not in config chessboard).
Maybe it depends from complexity of instructions in emulation loop?

I also have a blinking white line on the left of the screen but it disappears after a few seconds and probably depends on the temperature of the lcd.

Quote
PS - Any chance of port a Megadrive Emu to the Native OS that runs Subterrainia.

I'm not really interested by Genesis emulation, recently i was more looking at the opportunities to create NeoGeo CD and Playstation emulators.
« Last Edit: January 05, 2011, 08:23:35 pm by hitchhikr »

daniel-ntl

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Re: DinGear v2.0
« Reply #76 on: January 07, 2011, 06:41:35 am »
i've tried the latest dingear, still have random vertical line on the right screen, my dingoo lcd is 9331, but the filter is great, my option is smsplus v.1 for native.

jlndrr

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Re: DinGear v2.0
« Reply #77 on: August 05, 2011, 02:52:37 pm »
I added it to the wiki here : http://dingoowiki.com/index.php?title=Dingoo:Emulators#Homebrew_emulators

for the sake of completeness

Frank_fjs

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Re: DinGear v2.0
« Reply #78 on: August 05, 2011, 05:05:30 pm »
I just tried this and I quite like it. The filtration is superb, games look great and run smoothly.

Unfortunately, I too suffer from the random white vertical line on the right of the screen and also experience random crashes. Sometimes when I launch a game the emulator freezes, and other times it freezes upon exiting a game, both times requiring a reset.

Everything else works fine though, including button mapping and save states.

Pity, as this emulator displays games the nicest but the minor issues I describe above will stop me using it full time.

SmsGGOO does the job nicely for me. It plays anything I throw at it, whether Master System, Game Gear or SG and it runs games at full speed. It doesn't have the nice filtration but other than that it's a solid and full featured emulator.

kiri

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Re: DinGear v2.0
« Reply #79 on: August 10, 2011, 07:16:07 am »
Sounds wonderful! I'll try it right away. Thanks a lot!

 

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