Hello there,
I have installed the Dingoo SDK for the native OS and compiled some sample programs, and everything works right. But now I'd like to know: programming with SDL for Dingoo is the same as programming with SDL for Windows (or any other OS)?
I mean, an application written using SDL for the Dingoo OS is the same as an application written for Windows or Linux? Do you only use the same functions, such as SDL_FillRect() or SDL_MapRGB() or whatever, or do you have to use specific functions when you deal with the Dingoo OS?