Author Topic: Snail Mobile i7  (Read 21251 times)

R2112 (OP)

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Snail Mobile i7
« on: July 03, 2017, 04:37:06 pm »
Forgive me if previously posted;
Otherwise, if not, check this out
https://www.engadget.com/2017/07/03/snail-mobile-i7-moqi-much-gaming-smartphone-china/
"6-inch 1080p touchscreen, 6GB RAM, 64GB storage, stereo speakers, dual SIM slots and removable 6,000 mAh battery. The i7 is powered by MediaTek's 10-core, tri-cluster Helio X20 (MT6797) processor"

Edited for better link per Sony- thanks Sony!
Also, see alternate specs in Sony's post below.
« Last Edit: July 07, 2017, 05:03:43 pm by R2112 »

SONY

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Re: Snail Mobile i7
« Reply #1 on: July 03, 2017, 09:48:34 pm »
Fixed your link.

https://www.engadget.com/2017/07/03/snail-mobile-i7-moqi-much-gaming-smartphone-china/

EDIT: I will definitely get one of these, but will get the premium model with 8GB RAM and 128GB onboard storage.
Also, I reckon the price is a little high, although it does have very nice mid-range specs.




« Last Edit: July 03, 2017, 10:04:13 pm by SONY »
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LordDavon

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Re: Snail Mobile i7
« Reply #2 on: July 04, 2017, 02:46:05 am »
This one looks interesting.  I like the CPU choice, and the 8GB RAM option is good.  I'll probably pick one up.  Maybe they will let me do a ROM.  Doubt it... but it looks like it could be fun.

AVahne

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Re: Snail Mobile i7
« Reply #3 on: July 04, 2017, 02:57:14 am »
Looks nice, even with the game controls. Probably iReadyGo's most refined design yet, without sacrificing as much ergonomics as the W3D. Not really interested in this form factor for a gaming phone anymore though and if I want a new dedicated Android gaming handheld, I'll wait for the XD2.

dilemina

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Re: Snail Mobile i7
« Reply #4 on: July 04, 2017, 07:23:57 am »
Looks nice, even with the game controls. Probably iReadyGo's most refined design yet, without sacrificing as much ergonomics as the W3D. Not really interested in this form factor for a gaming phone anymore though and if I want a new dedicated Android gaming handheld, I'll wait for the XD2.


From the pictures it looks like no L2 or R2 or start or select.

I think the 78p01 and w3d looked more sleek but this will feel nicer when playing, because of the joysticks. Closer in design to the "much" i4 and i5. Hope the drivers for the joysticks and buttons are set up nicely at launch though.


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SONY

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Re: Snail Mobile i7
« Reply #5 on: July 05, 2017, 12:06:14 pm »
Good spotting!! I didn't notice it. Huge design oversight?
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skelton

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Re: Snail Mobile i7
« Reply #6 on: July 05, 2017, 12:14:52 pm »
Expensive and probably with the same software flaws of snail devices (no 60 Hz refresh rate, bad joystick driver Support etc...)
Retired

leafar

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Re: Snail Mobile i7
« Reply #7 on: July 05, 2017, 03:04:27 pm »
This is the ugly one, no changes in the design.

DroidX2

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Re: Snail Mobile i7
« Reply #8 on: July 05, 2017, 07:14:29 pm »
Well I be damned!!!!   :o ;D >:(

Re: Snail Mobile i7
« Reply #9 on: July 05, 2017, 10:55:43 pm »
Thank you both R2112 and Sony for posting about this i7 gaming phone. I as an ex Xperia Play owner have been waiting a long time for a decent gaming smartphone, and here you've posted one with specs that have got me hyped. I for sure want the top of the line 8gb ram 128gb storage model.
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skelton

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Re: Snail Mobile i7
« Reply #10 on: July 05, 2017, 11:02:16 pm »
6 GB ram or 8 in Android is quite absurd. It only makes it more expensive. 3 GB ram is more than enough for Android. Shield tv is a good example that 3 GB is enough.
Retired

Phawx

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Re: Snail Mobile i7
« Reply #11 on: July 06, 2017, 01:43:55 am »
Judging by Snails previous efforts this should get to the US in a few years.

DroidX2

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Re: Snail Mobile i7
« Reply #12 on: July 06, 2017, 03:41:24 pm »
Ok Snail! While I've always been a fan of Snail's gaming phone designs, from my brief past experience, the major issue lies with the phone aspect. Namely, carrier support. Here is the US, their devices lack the required bands to be consistently connected. Gaming device wise, I enjoyed both the 78P01, and the W3D. Beyond their apparent faults, gaming was great with these devices. But data connection and phone calls were virtually non existent. I am still unsure what happened with my 78P01 and W3D. They both just got restricted from using towers after a while.

I really hope they concentrate more on the phone aspect of the device, otherwise it'll become just another Android Gaming device, in which there are better alternatives.

Nevertheless, the gaming kid in me is still excited about this and hoping it finally addresses the issues of the past. Seems they finally stepped into Lollipop judging from the screenshots. The design reminds me of the GPD Q9. The rounded edges make it seem very pocket-able for its size. Still the same D-Pad design, i just hope it's more smooth moving. Fighting games were kind of tough with the older devices.

I assume with the omission of start and select, they will be soft buttons like the W3D. Also, with omission of L2 and R2, may make shooting games a tad more complicated for mapping.

That price point is also highly competitive. My alternative is the MOTO Z2PLAY with Gamepad MotoMod, which when combined, would be a hefty nearly 700 bucks. if not more. Even if I were to get the Moto Z, pricing would still be about 400 at best.

Well Snail, seeing as you are the only one still doing Chimera gaming phones, let's see what you got.

dilemina

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Re: Snail Mobile i7
« Reply #13 on: July 06, 2017, 10:43:25 pm »
Moto z has way better specs, if you can get it with the gamepad for 400, it would be a good deal in my opinion.

Moto z has even better specs than z2play!

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R2112 (OP)

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Re: Snail Mobile i7
« Reply #14 on: July 07, 2017, 05:00:42 pm »
Ok Snail! While I've always been a fan of Snail's gaming phone designs, from my brief past experience, the major issue lies with the phone aspect. Namely, carrier support. Here is the US, their devices lack the required bands to be consistently connected. Gaming device wise, I enjoyed both the 78P01, and the W3D. Beyond their apparent faults, gaming was great with these devices. But data connection and phone calls were virtually non existent. I am still unsure what happened with my 78P01 and W3D. They both just got restricted from using towers after a while.

I really hope they concentrate more on the phone aspect of the device, otherwise it'll become just another Android Gaming device, in which there are better alternatives.

Nevertheless, the gaming kid in me is still excited about this and hoping it finally addresses the issues of the past. Seems they finally stepped into Lollipop judging from the screenshots. The design reminds me of the GPD Q9. The rounded edges make it seem very pocket-able for its size. Still the same D-Pad design, i just hope it's more smooth moving. Fighting games were kind of tough with the older devices.

I assume with the omission of start and select, they will be soft buttons like the W3D. Also, with omission of L2 and R2, may make shooting games a tad more complicated for mapping.

That price point is also highly competitive. My alternative is the MOTO Z2PLAY with Gamepad MotoMod, which when combined, would be a hefty nearly 700 bucks. if not more. Even if I were to get the Moto Z, pricing would still be about 400 at best.

Well Snail, seeing as you are the only one still doing Chimera gaming phones, let's see what you got.

I, like you, am extremely frustrated with my options for true mobile gaming. There's barely any.

I have been considering just waiting for a new Note 8 and disassembling my 8BitDo Zero and literally building a new case for it out of a 3D printer that could attach to the bottom of whatever phone I buy. That's how desperate I am. I tried to get forum members here to back a phone with a gaming attachment during the "ZTE Build your own smartphone" contest, but it didn't get any traction.

I had not seen the Moto GamePad, so thank you for bringing that to my attention, however I don't know if I can bring myself to downgrade so far from a Snapdragon 805 that powers my current phone (Note 4 - also has IR Blaster for my TV / Stereo) and I hate carrying the Zero on my key ring at work as it just looks unprofessional.

The i7 looks like a decent solve, but I just don't know judging from my difficulties trying to acquire a W3D, and the eventual price hike (If it comes out the day it's supposed to, I'd be *OK* paying the price premium I guess, but it's almost assuredly going to be a wait...) but I'm willing to buy. Give me the chance, Snail, and don't screw me over!

R2112 (OP)

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Re: Snail Mobile i7
« Reply #15 on: July 07, 2017, 09:39:43 pm »
Thank you both R2112 and Sony for posting about this i7 gaming phone. I as an ex Xperia Play owner have been waiting a long time for a decent gaming smartphone, and here you've posted one with specs that have got me hyped. I for sure want the top of the line 8gb ram 128gb storage model.
Your welcome!

R2112 (OP)

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Re: Snail Mobile i7
« Reply #16 on: July 07, 2017, 09:41:30 pm »
6 GB ram or 8 in Android is quite absurd. It only makes it more expensive. 3 GB ram is more than enough for Android. Shield tv is a good example that 3 GB is enough.
I'd much rather have faster RAM than higher quantity of RAM, your right about that! It is pretty cheap now though so I don't mind the extra specs!

dilemina

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Snail Mobile i7
« Reply #17 on: July 08, 2017, 01:56:59 am »






I had not seen the Moto GamePad, so thank you for bringing that to my attention, however I don't know if I can bring myself to downgrade so far from a Snapdragon 805 that powers my current phone (Note 4)

Moto z has a snapdragon 820 quad core, usually clocked at 1.8ghz, but there are models clocked higher.

The moto z play and z2 play have the weaker snapdragon 625 and 626.

But the gamepad mod will work with all of them.



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R2112 (OP)

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Re: Snail Mobile i7
« Reply #18 on: July 08, 2017, 03:41:52 am »






I had not seen the Moto GamePad, so thank you for bringing that to my attention, however I don't know if I can bring myself to downgrade so far from a Snapdragon 805 that powers my current phone (Note 4)

Moto z has a snapdragon 820 quad core, usually clocked at 1.8ghz, but there are models clocked higher.

The moto z play and z2 play have the weaker snapdragon 625 and 626.

But the gamepad mod will work with all of them.



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Ah thanks, didn't realize the different Moto Z's would all work. The 820 would be a nice step up!

DroidX2

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Re: Snail Mobile i7
« Reply #19 on: July 08, 2017, 06:20:53 am »
Ok Snail! While I've always been a fan of Snail's gaming phone designs, from my brief past experience, the major issue lies with the phone aspect. Namely, carrier support. Here is the US, their devices lack the required bands to be consistently connected. Gaming device wise, I enjoyed both the 78P01, and the W3D. Beyond their apparent faults, gaming was great with these devices. But data connection and phone calls were virtually non existent. I am still unsure what happened with my 78P01 and W3D. They both just got restricted from using towers after a while.

I really hope they concentrate more on the phone aspect of the device, otherwise it'll become just another Android Gaming device, in which there are better alternatives.

Nevertheless, the gaming kid in me is still excited about this and hoping it finally addresses the issues of the past. Seems they finally stepped into Lollipop judging from the screenshots. The design reminds me of the GPD Q9. The rounded edges make it seem very pocket-able for its size. Still the same D-Pad design, i just hope it's more smooth moving. Fighting games were kind of tough with the older devices.

I assume with the omission of start and select, they will be soft buttons like the W3D. Also, with omission of L2 and R2, may make shooting games a tad more complicated for mapping.

That price point is also highly competitive. My alternative is the MOTO Z2PLAY with Gamepad MotoMod, which when combined, would be a hefty nearly 700 bucks. if not more. Even if I were to get the Moto Z, pricing would still be about 400 at best.

Well Snail, seeing as you are the only one still doing Chimera gaming phones, let's see what you got.

I, like you, am extremely frustrated with my options for true mobile gaming. There's barely any.

I have been considering just waiting for a new Note 8 and disassembling my 8BitDo Zero and literally building a new case for it out of a 3D printer that could attach to the bottom of whatever phone I buy. That's how desperate I am. I tried to get forum members here to back a phone with a gaming attachment during the "ZTE Build your own smartphone" contest, but it didn't get any traction.

I had not seen the Moto GamePad, so thank you for bringing that to my attention, however I don't know if I can bring myself to downgrade so far from a Snapdragon 805 that powers my current phone (Note 4 - also has IR Blaster for my TV / Stereo) and I hate carrying the Zero on my key ring at work as it just looks unprofessional.

The i7 looks like a decent solve, but I just don't know judging from my difficulties trying to acquire a W3D, and the eventual price hike (If it comes out the day it's supposed to, I'd be *OK* paying the price premium I guess, but it's almost assuredly going to be a wait...) but I'm willing to buy. Give me the chance, Snail, and don't screw me over!

It's odd that the Moto Gamepad hasn't been all that talked about. It kinda comes as exactly as I mentioned once, whereas, make a great phone, then make an attachable controller to go with it like a case. The controller has full featured buttons. The only reason I would consider the Snail is that the buttons are a part of the phone, and honestly, the design is really nice, even if it does completely rip off the PS Vita second edition.

As for acquiring the W3D, it's available on Aliexpress and OYEShop. But with this speculated to be 100 bucks cheaper, might as well wait. I'm also expecting that with the release of the Snail I7 (WHO NAMES THIS STUFF???) any support that the W3D would have had, even though there was none, will be pretty much non-existent.

However, all this with Snail, as happy as I want to be, I'm reminded of the W3D announcement, which came to great fanfare, all over tech news, pre-order on Amazon, and all that, only to come out 2 years late through the back door with no support for the device. It remains to be seen what Snail plans to do. Since both the Moto Mod gamepad and the Snail I7 seem to release along with each other, August will tell the tale.

By the way, what did ZTE decide on, I stopped checking after the gamepad mod didn't make the cut. Probably some flagship phone with a snapdragon attached to it.

 

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