Honestly, Although I see the prototype in the KS page now, that said , everything else is the same as was months ago. All the same errors are there that people had mentioned previously.
1) The out of synch main video. Which by the way still shows a missleading tablet hacked open as if it were a prototype (also shown in photos)2) Spelling and grammar is not bad, but there still is the odd error like:
"Pledge $10 or more
BIG THANK YOU
You help to make this portable world much better. Each contributor
with receive our personal ?Thank you?.
-> with should be will
3) Use of photo realistic renders which are against KS rules.4) The prototype shown is no where near enough to warrant a pass form KS, it's actually orders of magnitude worse than that shown for the Laser Razer which KS booted of the site for not having an explicit enough working prototype. It's clear in the PGS prototype that you have a foam/3D printed PGS shell with a dpad and buttons from a third party gampad horribly hacked in. You can still see the sticks on the sides from the original controller. If I'm not mistaken, that's an Ipega 9023 that you have hacked and used. You have shown basically zero HW of your prototype - the board isn't shown and you use the gamepad controls from a hacked third party controller. You make no secret of that, however, you really do need to show HW that you created. I would strongly recommend you do the following. Start a campaign to fund a prototype on Kickstarter. You can't offer the product as a reward, but perhaps you can offer a PGS discount voucher on any product you develop down the line - that might be ok with KS rules (youd have to check) - like $20 backer level that gets you a $20 PGS voucher. Get something real first is the message here, then later start a campaign for the product itself
If you proceed with the KS campaign as it is now, then be prepared for a fiasco similar to what happened with the Coleco Chameleon.
P.S As per the Kickstarter rules :
https://www.kickstarter.com/rules/prototypes"Don't use photorealistic renderings.
Technical drawings, CAD models, and sketches are awesome and encouraged, but photorealistic renderings that someone might mistake for a finished product are prohibited."
"Projects that involve the development of physical products must feature explicit demos of working prototypes. While you can run a project focused on the creation of a prototype, you can't offer the product that is under development as a reward."