We have decided because of the uproar we will go with 3.5 to 4.0 320x240 Touchscreen LCD
3. Reasons for the touch screen alot of apps would benefit from it as it could be used to scrolling and selecting in documents and WebPages and some flash games could be playable at that point.
I don't get the idea behind a Touchscreen using a 320 x 240 resolution. I appreciate the reasoning behind the 320 x 240 res in terms of emulation / gaming but surely this would be awful for navigating / browsing webpages using such a low res? If you want to browse then you should use a Tablet or Mobile phone.
I have a touchscreen on my Wiz and I must admit I rarely use it, if at all. (Flash games are too casual and suck generally)
Personally I feel touchscreens are too gimmicky for use on a retro handheld. Sure they can be used for retro computer games such as Scumm VM / Heroes of Might and Magic / Warcraft 1 / Homebrew type games, but not a lot else.
Bear in mind, the average kid did most of his gaming on consoles back in the 8/16/32-bit era, this was because computers were very expensive 15-25 years ago. Therefore the priority for this handheld should be on Console / Arcade emulation to maximise sales from retro gamers.
Touchscreen and Camera aren't needed in a retro gaming handheld. WiFi is also redundant if you have powered USB host. All these luxury features will only drive up the overall cost of the product and hurt sales driven by 'impulse' buys.
I'd rather remove all the fluff to focus on a good CPU, a nice screen, decent build quality, D-pad and an analogue nub.
I'm willing to wager that the major selling point of the Dingoo A320 was purely the PRICE. How many of you bought a Dingoo simply because it was cheap?