Author Topic: JXD S601 & GameKeyboard 2.0 compatibility Thread!  (Read 1687 times)

Offline ruffnutts

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JXD S601 & GameKeyboard 2.0 compatibility Thread!
« on: April 24, 2012, 05:34:30 PM »
Thought I would start this up for testing touch only games working with the new Gamekeyboard 2.0 touch emulation option, please post your findings and maybe setup profiles for each game, videos would great too  ;)

Watch this video on how it works thanks to Combone
<a href="http://www.youtube.com/watch?v=t1jikh4N_po" target="_blank">http://www.youtube.com/watch?v=t1jikh4N_po</a>

This will work for yinlips as well of course  8)

ruffnutts  :)

EDIT: Here is some Pre-Configured GKP'S that may work for us  ;)
http://forums.xperiaplaygamer.net/viewtopic.php?f=24&t=5480

« Last Edit: April 24, 2012, 05:44:32 PM by ruffnutts »
Proud backer of OUYA...... Also looking forward to euro gamer 2012 Septemeber :-)

Offline ruffnutts

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Re: JXD S601 & GameKeyboard 2.0 compatibility Thread!
« Reply #1 on: April 29, 2012, 09:36:32 AM »
Another nice video

<a href="http://www.youtube.com/watch?v=LfGPl0RHNgw" target="_blank">http://www.youtube.com/watch?v=LfGPl0RHNgw</a>

see no ones tried it yet for the S601 or G16 soon as I've got my consoles back will do some videos for this app  ;)
Proud backer of OUYA...... Also looking forward to euro gamer 2012 Septemeber :-)

Offline lemonlimer

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Re: JXD S601 & GameKeyboard 2.0 compatibility Thread!
« Reply #2 on: April 29, 2012, 10:59:17 PM »
Lep's World works great. Bomberman vs Zombies pad doesn't match up

Offline JXDed

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Re: JXD S601 & GameKeyboard 2.0 compatibility Thread!
« Reply #3 on: April 30, 2012, 05:12:10 AM »
First of all, thanks a ton for this thread. I think it's definitely time to start separating the different subjects regarding the JXDS601, and this is an important one.

Secondly, I've tested out some of the gkps with little success. Is there a specific build.prop file or other system config we should we using? I'm currently running a rooted stock of the pre-voltage adjustment firmware with a modded kernel.

Offline ruffnutts

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Re: JXD S601 & GameKeyboard 2.0 compatibility Thread!
« Reply #4 on: April 30, 2012, 11:22:36 AM »
First of all, thanks a ton for this thread. I think it's definitely time to start separating the different subjects regarding the JXDS601, and this is an important one.

Secondly, I've tested out some of the gkps with little success. Is there a specific build.prop file or other system config we should we using? I'm currently running a rooted stock of the pre-voltage adjustment firmware with a modded kernel.

Ok well this kind of answers a question for me - so I would say start from scratch and make your own,
If you was running the new build.prop based on the Experia play then they would more than likey work,
Just follow the steps in the video on how to set Gamekeyboard up I can't do anything an till one of my consoles come back to me otherwise I would do a video of it running... let me know how you get on - maybe I could do a written tutorial explaning how to use it lol..... its just trying to word it right hahaha
Proud backer of OUYA...... Also looking forward to euro gamer 2012 Septemeber :-)

Offline ruffnutts

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Re: JXD S601 & GameKeyboard 2.0 compatibility Thread!
« Reply #5 on: May 09, 2012, 04:43:56 PM »
Yinlips YDPG16 Touch emulation video

<a href="http://www.youtube.com/watch?v=6M8jDTnAL7w" target="_blank">http://www.youtube.com/watch?v=6M8jDTnAL7w</a>

ruffnutts  ;)
Proud backer of OUYA...... Also looking forward to euro gamer 2012 Septemeber :-)

Offline bamboori

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Re: JXD S601 & GameKeyboard 2.0 compatibility Thread!
« Reply #6 on: May 09, 2012, 09:54:19 PM »
i really should put my s601 back together ;D

Offline JXDed

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Re: JXD S601 & GameKeyboard 2.0 compatibility Thread!
« Reply #7 on: May 10, 2012, 03:24:54 AM »
Just a follow up...

After several failed attempts to install the custom roms of either Skelton or SNESFAN (no idea what happened there) I reverted to the latest official firmware and got game keyboard back on with no build.prop modification. Wow! It's working like a dream. To be honest, the only game I haven't gotten to play nice yet has been the X-Men game, but that still might be an error on my part.

Offline ruffnutts

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Re: JXD S601 & GameKeyboard 2.0 compatibility Thread!
« Reply #8 on: May 10, 2012, 09:16:26 AM »
I do need to try more... anyone tried any of the Gangsta games?
Proud backer of OUYA...... Also looking forward to euro gamer 2012 Septemeber :-)

Offline Xavier

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Re: JXD S601 & GameKeyboard 2.0 compatibility Thread!
« Reply #9 on: May 11, 2012, 10:40:08 AM »
PES2012 works great...  :)
As you need 2 emulated touch points, i think it work only with Android 2.3.
(Gamekeyboard supports 1 touch point with Andrdoid 3 and above).

Offline ruffnutts

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Re: JXD S601 & GameKeyboard 2.0 compatibility Thread!
« Reply #10 on: May 14, 2012, 09:59:36 PM »
I'm messing with minecraft pocket edition it works pritty well the only thing is you need to use the screen for camera movement.. but more or less playable with the hardware keys  ;)
Proud backer of OUYA...... Also looking forward to euro gamer 2012 Septemeber :-)