Quote from: tekkaman on April 02, 2015, 04:43:57 amIt would be nice to have a Pc-Engine emulator with scaling and vsync .I use Temper, it works great for me.http://boards.dingoonity.org/gcw-zero-emulation/i-need-temper-or-another-working-pcengine-emulator/
It would be nice to have a Pc-Engine emulator with scaling and vsync .
I use Temper, it works great for me.http://boards.dingoonity.org/gcw-zero-emulation/i-need-temper-or-another-working-pcengine-emulator/
Quote from: Atlantis_Risen on April 03, 2015, 02:12:05 amQuote from: tekkaman on April 02, 2015, 04:43:57 amIt would be nice to have a Pc-Engine emulator with scaling and vsync .I use Temper, it works great for me.http://boards.dingoonity.org/gcw-zero-emulation/i-need-temper-or-another-working-pcengine-emulator/I haven't been able to Play CD games with it yet. Plus It's not officially ported.
There's no released source code for Temper
Quote from: tekkaman on April 03, 2015, 02:38:58 amQuote from: Atlantis_Risen on April 03, 2015, 02:12:05 amQuote from: tekkaman on April 02, 2015, 04:43:57 amIt would be nice to have a Pc-Engine emulator with scaling and vsync .I use Temper, it works great for me.http://boards.dingoonity.org/gcw-zero-emulation/i-need-temper-or-another-working-pcengine-emulator/I haven't been able to Play CD games with it yet. Plus It's not officially ported. I play TG-16 CD games, they work perfectly. But I remember it took some doing to get them working. and I use the Zero version. not the dingoo.
Quote from: Atlantis_Risen on April 03, 2015, 09:16:38 pmQuote from: tekkaman on April 03, 2015, 02:38:58 amQuote from: Atlantis_Risen on April 03, 2015, 02:12:05 amQuote from: tekkaman on April 02, 2015, 04:43:57 amIt would be nice to have a Pc-Engine emulator with scaling and vsync .I use Temper, it works great for me.http://boards.dingoonity.org/gcw-zero-emulation/i-need-temper-or-another-working-pcengine-emulator/I haven't been able to Play CD games with it yet. Plus It's not officially ported. I play TG-16 CD games, they work perfectly. But I remember it took some doing to get them working. and I use the Zero version. not the dingoo.Perhaps I didn't put the files/bios in the correct place. It's always difficult for me to get them where they belong.
Quote from: David Knight on April 03, 2015, 09:28:31 pmThere's no released source code for Temper Mednafen has the most accurate PC Engine emulation and is open source . It even has a faster PCE core that is slightly less accurate if the normal one is too much for the Zero. There was one attempt at porting it here, but it didn't get very far along. I'm sure a good port with a settings GUI would take a decent bit of work.
Quote from: Awakened on April 04, 2015, 12:15:28 amQuote from: David Knight on April 03, 2015, 09:28:31 pmThere's no released source code for Temper Mednafen has the most accurate PC Engine emulation and is open source . It even has a faster PCE core that is slightly less accurate if the normal one is too much for the Zero. There was one attempt at porting it here, but it didn't get very far along. I'm sure a good port with a settings GUI would take a decent bit of work.And, if mednafen was ported, we would have PC-FX emulation as well
Quote from: zhongtiao1 on April 05, 2015, 02:32:52 amQuote from: Awakened on April 04, 2015, 12:15:28 amQuote from: David Knight on April 03, 2015, 09:28:31 pmThere's no released source code for Temper Mednafen has the most accurate PC Engine emulation and is open source . It even has a faster PCE core that is slightly less accurate if the normal one is too much for the Zero. There was one attempt at porting it here, but it didn't get very far along. I'm sure a good port with a settings GUI would take a decent bit of work.And, if mednafen was ported, we would have PC-FX emulation as well It already has been, it runs slooow.http://boards.dingoonity.org/gcw-development/mednafen-multiple-console-emulator/
I don't consider it a true port since it hasn't been optimized for the Zero.
Quote from: zhongtiao1 on April 05, 2015, 03:42:19 pmI don't consider it a true port since it hasn't been optimized for the Zero.IIRC, one of the devs around here claimed that getting Mednafen optimized for the Zero would require a major rewrite. It would be nice if it could be done, though, since Mednafen is my favorite emulator. (And it has PSX support!)
This was recently ported to the Pandora and it was previously ported to the PSP and Androidas well. It's a Sharp X68000 emu and after playing the Pandora version I have to say it's pretty impressive. They have pixel perfect arcade versions of some games on there such as SFII, Rygar, Strider and Castlevania. That's just a few but there are over 3000 games for the system.Source code for px68k is here, https://github.com/hissorii/px68k
Quote from: Orion4874 on May 03, 2015, 07:02:02 amThis was recently ported to the Pandora and it was previously ported to the PSP and Androidas well. It's a Sharp X68000 emu and after playing the Pandora version I have to say it's pretty impressive. They have pixel perfect arcade versions of some games on there such as SFII, Rygar, Strider and Castlevania. That's just a few but there are over 3000 games for the system.Source code for px68k is here, https://github.com/hissorii/px68kI already compiled and tested it and it works fine but the performance was too slow. I've not had a chance to do any further work on it yet hence no news.
An OPK version of the C64 emulator Vice would be great, particularly if one of the face buttons could have the Up direction additionally mapped, which would make playing platformers and driving games much better (where up is jump/accelerate).