Author Topic: Emulator requests thread  (Read 24944 times)

Gab1975

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Re: Emulator requests thread
« Reply #15 on: December 14, 2014, 04:11:29 pm »
What's the issue here?

It's trivial to add TRIPLEBUF to fix graphics and package to opk (for multiple executables).

Of course... it should be an "easy" task!
If I remember well the main things to fix are:
- opk package for multiple executables (in any case the most users should be interested only in the C64 emulation);
- the software ability to create a work-dir in the $HOME folder (obviously);
- a function to save the menu settings;
- enable the hardware frame buffer instead of the software frame buffer.

Losk

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Re: Emulator requests thread
« Reply #16 on: December 15, 2014, 08:03:20 am »

opt2not

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Losk

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Re: Emulator requests thread
« Reply #18 on: December 15, 2014, 03:19:00 pm »
Thank you, opt2not. Very cool.  :) Will try it out.

Stumbled across a Cybiko/ Cybiko Xtreme review at Ashens YT channel: https://www.youtube.com/watch?v=ojatBoMZubk

Reminds me on classic Game Boy or Palm games up to Palm OS 4 and some games look like they could be fun. And actually it has quite an impressive library of games and apps. I wonder if an emulator for those platforms would be possible. I haven't seen it covered on any other handheld yet.

Cybiko at Wikipedia: http://en.wikipedia.org/wiki/Cybiko
Here's an emulator project: http://b2cv5.sourceforge.net/
And here's a forum (with extensive file database): http://forums.planetcybiko.net/

« Last Edit: December 15, 2014, 03:34:05 pm by Losk »

Xaijiqq

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Re: Emulator requests thread
« Reply #19 on: December 15, 2014, 06:08:19 pm »
And how about Apple II? The source code has been released: http://www.computerhistory.org/atchm/apple-ii-dos-source-code/
this!  and BBC Micro  :)

xXFrostXx

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Re: Emulator requests thread
« Reply #20 on: December 15, 2014, 09:17:25 pm »
What about VirtualBoy? I know someone else mentioned this. Would it be possible to do?
« Last Edit: December 15, 2014, 09:31:04 pm by xXFrostXx »
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MegaHawks

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Re: Emulator requests thread
« Reply #21 on: December 18, 2014, 06:29:02 pm »
N64 FTW!! :)

zear

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Re: Emulator requests thread
« Reply #22 on: December 18, 2014, 06:31:39 pm »
(And sorry, PS and N64 are still beyond my humble capabilities so lets keep this 16bit and below  ;))

van denhawk

Re: Emulator requests thread
« Reply #23 on: December 28, 2014, 03:26:31 am »
And how about Apple II? The source code has been released: http://www.computerhistory.org/atchm/apple-ii-dos-source-code/
this!  and BBC Micro  :)

You could port MESS which emulates a lot of systems including the Apple II and BBC computers
« Last Edit: December 28, 2014, 11:35:45 am by vampire8bit »

alexei_gp

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Re: Emulator requests thread
« Reply #24 on: December 28, 2014, 04:41:18 am »
The ironic of life: Nobody its working for a psx emulator for the GCW Zero but right now a good scener wants to port the psp emulator to get working on the GCW Zero.
« Last Edit: December 28, 2014, 04:43:34 am by alexei_gp »

van denhawk

Re: Emulator requests thread
« Reply #25 on: December 28, 2014, 11:37:59 am »
The ironic of life: Nobody its working for a psx emulator for the GCW Zero but right now a good scener wants to port the psp emulator to get working on the GCW Zero.

Get Notaz on board for a playstation emu

xXFrostXx

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Re: Emulator requests thread
« Reply #26 on: December 28, 2014, 01:28:12 pm »
The ironic of life: Nobody its working for a psx emulator for the GCW Zero but right now a good scener wants to port the psp emulator to get working on the GCW Zero.

Psx4all was released quite awhile ago by Ulrich. Sure, the icon and menu could be a bit more eye catching, but the games run full speed. I've been running Spyro the Dragon a lot lately.
What we really need is that N64 emulator. Do you guys know of anyone we can get on board for that? I for one would love to play Banjo Kazooie on my GCW-Zero.

Two emulators that would be great to port are EPSXE and Project64, but I'm not sure if they are open source.
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alexei_gp

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Re: Emulator requests thread
« Reply #27 on: December 28, 2014, 07:58:45 pm »
The ironic of life: Nobody its working for a psx emulator for the GCW Zero but right now a good scener wants to port the psp emulator to get working on the GCW Zero.

Psx4all was released quite awhile ago by Ulrich. Sure, the icon and menu could be a bit more eye catching, but the games run full speed. I've been running Spyro the Dragon a lot lately.
What we really need is that N64 emulator. Do you guys know of anyone we can get on board for that? I for one would love to play Banjo Kazooie on my GCW-Zero.

Two emulators that would be great to port are EPSXE and Project64, but I'm not sure if they are open source.

Ps4xall doesnt have too much love for their devs...it doesnt have updates and finally that emulator support a few psx games on the GCW Zero.

AskaLangly

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Re: Emulator requests thread
« Reply #28 on: December 28, 2014, 08:08:16 pm »
I see an N64 emulator, sure, but have you figured out about the C-buttons?
You have your analog nub; your D-pad; the shoulder buttons; Z would be awkward on X or Y; your A, B, and Start;, but where would you have the room for C's? With every config possible, you have one more N64 button than GCW inputs.
In this case, mapping C-up/down/left/right to Y, B, X, and A, and Start in its place... map EITHER A OR B to Select.
No, I see the emulator, but I can't imagine playing it. Unless you had a USB controller, N64 or likewise. But then that defeats the purpose of portable N64 gaming.

xXFrostXx

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Re: Emulator requests thread
« Reply #29 on: December 28, 2014, 08:16:51 pm »
I see an N64 emulator, sure, but have you figured out about the C-buttons?
You have your analog nub; your D-pad; the shoulder buttons; Z would be awkward on X or Y; your A, B, and Start;, but where would you have the room for C's? With every config possible, you have one more N64 button than GCW inputs.
In this case, mapping C-up/down/left/right to Y, B, X, and A, and Start in its place... map EITHER A OR B to Select.
No, I see the emulator, but I can't imagine playing it. Unless you had a USB controller, N64 or likewise. But then that defeats the purpose of portable N64 gaming.


That's true... you could always have a button combination. Select + Left = C left, Select + Right = C right, etc.
I can't believe that slipped my mind. PSX4ALL uses Select + L for L2 and Select + R for R2, so it's an idea... maybe not a good one.


EDIT: As far as PSX goes, PSCX-R is open source and is listed as one of the best PSX emulators out there. If you want to get Notaz on board for another PSX emulator, ask him to take a look there.
« Last Edit: January 03, 2015, 04:36:36 am by xXFrostXx »
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