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XRick V1.0
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Topic: XRick V1.0 (Read 8132 times)
alekmaul
(OP)
Posts:
330
XRick V1.0
«
on:
June 16, 2013, 07:30:41 am »
Hello all,
Here is a new game for GCW-ZERO, it is xrick, the port of "Rick Dangerous" xrick version
Picture (from Windows SDL version, the source code is compatible) :
You can download here :
- XRickGCW0 v1.0 :
XRick opk executables
Source code will be available soon on my github
Enjoy
!
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Jx7
Posts:
15
Re: XRick V1.0
«
Reply #1 on:
June 28, 2013, 10:36:27 pm »
Great! Love this game
Thank you very much
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Timepilot2084
Posts:
35
Re: XRick V1.0
«
Reply #2 on:
May 21, 2014, 12:57:29 am »
Would it be possible to map jump to something besides UP? I've never been good at games where jump is mapped this way. I notice there's a xrick.cfg file, but it seems to be blank.
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Timepilot2084
timepilot2084 AT gmail.com
@rob_conder
Aeter
Posts:
329
Re: XRick V1.0
«
Reply #3 on:
May 23, 2014, 01:21:26 am »
Will this also be added to the repo?
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~cucullus non facit monachum~
zear
Moderator
Posts:
2381
Re: XRick V1.0
«
Reply #4 on:
May 23, 2014, 04:27:17 pm »
It uses copyrighted game data without permission, so no.
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Vato
Posts:
76
Re: XRick V1.0
«
Reply #5 on:
May 27, 2014, 02:07:57 pm »
ya, a jump button alt would be nice.
* Vato recalls that
on the ds version alek added 'b'
for jump.
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Gab1975
Posts:
1165
Re: XRick V1.0
«
Reply #6 on:
May 27, 2014, 04:15:07 pm »
Quote from: Vato on May 27, 2014, 02:07:57 pm
ya, a jump button alt would be nice.
* Vato recalls that
on the ds version alek added 'b'
for jump.
Best of all (IMHO), it would be to add a dedicated config option, where it's possible select the favorite jump mode ( button and/or joypad direction up)
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davidgilmour
Posts:
347
Re: XRick V1.0
«
Reply #7 on:
September 23, 2016, 01:07:08 am »
Quote from: Vato on May 27, 2014, 02:07:57 pm
ya, a jump button alt would be nice.
* Vato recalls that
on the ds version alek added 'b'
for jump.
Yeah, this game is tough with such a small dpad. It needs a jump button!
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