Author Topic: Gameblabla's Oswan  (Read 9396 times)

gameblabla (OP)

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Re: Gameblabla's Oswan
« Reply #15 on: October 04, 2015, 09:17:54 am »
TRIPLE COOOMBOOOO
I'm alone here.

Anyways, i updated it and i have implemented a better hack, still not great though...
Previous release broke some games due to the hack i have introduced, they should look great now.


Problematic games with this emulator are (All B&W games) :

  • Klonoa (Graphical glitches, scrachy voices)
  • Beatmania (Scratchy sound)
  • Pocket Fighter (Graphical glitches)

EDIT : No longer the case, these games work properly now and without any weird hacks.
« Last Edit: October 18, 2015, 11:40:54 am by gameblabla »

care16la20

Re: Gameblabla's Oswan
« Reply #16 on: October 06, 2015, 04:17:10 pm »


Hi , thanks for the update
Glad you are close to get to the 100% on this one

Regards

pcercuei

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Re: Gameblabla's Oswan
« Reply #17 on: October 07, 2015, 09:29:00 am »


I have implemented Slider support and i really hope this time it works. (QEMU just can't replicate it)
It is mapped to the "Home" key (sometimes called "Origin")

gameblabla (OP)

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Re: Gameblabla's Oswan
« Reply #18 on: October 15, 2015, 10:48:25 pm »
Yo all,
my emulator had a huge number of issues :
It would crash for playing most games for instance.
I have updated my emulator and it now works properly on it.

Gotta say, i enjoyed playing Tetris in Portrait mode.

Monochrome hacks are not working properly on GCW0 though,
the MD5 are different when switching from one platform to another
so i have disabled them.

EDIT: Turns out i have (accidently) fixed most of the graphical glitches in monochrome games,
yay !
« Last Edit: October 16, 2015, 06:56:52 am by gameblabla »

gameblabla (OP)

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Re: Gameblabla's Oswan
« Reply #19 on: October 18, 2015, 11:35:27 am »
I have released another update to Oswan : this one fixed sound issues in all games !
Klonoa, Beatmania and some other games now sound very good !

The only remaining issues are the incorrect pallette and flickering during the winning screen in Pocket Fighter.

I highly suggest you upgrade over this new version and i also consider it good enough to be added
to the GCW0's repository.

EDIT: To those who are curious how i fixed this, it was simple.
I simply switched from integers to floats for sound and it all suddenly sound better than before.
That being said,
i still interested to find someone who could help me support fixed-points for sound on platforms without an FPU.
« Last Edit: October 18, 2015, 11:38:07 am by gameblabla »

care16la20

Re: Gameblabla's Oswan
« Reply #20 on: October 20, 2015, 12:28:55 am »


Hi excellent release ! Almost final version heheh

Klonoa for some reason is necessary to press start quickly otherwise it crashes....

The rest is pretty solid and the graphics looks much nicer than before

Regards

van denhawk

Re: Gameblabla's Oswan
« Reply #21 on: October 20, 2015, 06:05:04 pm »
Is this emu 60fps fullspeed with sound?

gameblabla (OP)

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Re: Gameblabla's Oswan
« Reply #22 on: October 20, 2015, 09:44:02 pm »
New final update to Oswan : This one fixes the crashes in Klonoa, yay !

However, zear and i found graphical glitches in One piece Swan Colloseum during the super attacks,
pretty minor but i still don't know how to fix them.
And there's still Pocket Fighter with the incorrect palette at times.

But pretty much every other game works properly now.

Quote
Is this emu 60fps fullspeed with sound?
Yes, fullspeed with sound, just too lazy to do a video to show it to you though
but it runs very well. (especially the last version)

qbertaddict

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Re: Gameblabla's Oswan
« Reply #23 on: October 20, 2015, 09:44:33 pm »
Is this emu 60fps fullspeed with sound?

It seems to be. I've been playing Judgement Silversword for a week straight :)

Its a great release.

qbertaddict

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Re: Gameblabla's Oswan
« Reply #24 on: October 20, 2015, 09:45:37 pm »
Quote
Yes, fullspeed with sound, just too lazy to do a video to show it to you though
but it runs very well. (especially the last version)

I am doing a video of it now. I will be up in a few hours. Nothing but praises to you and David Knight.

gameblabla (OP)

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Re: Gameblabla's Oswan
« Reply #25 on: October 26, 2015, 09:49:58 pm »
Thanks for your vid, Qbert !
Seeing you struggling with the menu made me a little sad so i have done a few changes :
- You can press the shoulder buttons to go up and down 5 times.
- Put "Gameblabla's Oswan" in the menu, just to make sure you are indeed using this emulator and not something else.
- Some minor changes.

Cheers
« Last Edit: October 29, 2015, 06:08:29 am by gameblabla »

care16la20

Re: Gameblabla's Oswan
« Reply #26 on: October 28, 2015, 02:27:43 pm »


Hi, nice, would be possible to add on the control swap the option to swap the D-Pad with Stick and leave the stick mapped on the buttons (for ex. in judgement silver sword, the control of the ship would be on d-pad and the shooting on the buttons )

gameblabla (OP)

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Re: Gameblabla's Oswan
« Reply #27 on: October 29, 2015, 06:06:41 am »


Hi, nice, would be possible to add on the control swap the option to swap the D-Pad with Stick and leave the stick mapped on the buttons (for ex. in judgement silver sword, the control of the ship would be on d-pad and the shooting on the buttons )
Then what the stick would be for ?
Could at least show me how i should map the Wonderswan buttons to the GCW0 ?
Thanks

(The Wonderswan has two Dpad called X and Y along with an Option button and 2 buttons)

care16la20

Re: Gameblabla's Oswan
« Reply #28 on: October 29, 2015, 02:14:38 pm »


Hi, nice, would be possible to add on the control swap the option to swap the D-Pad with Stick and leave the stick mapped on the buttons (for ex. in judgement silver sword, the control of the ship would be on d-pad and the shooting on the buttons )
Then what the stick would be for ?
Could at least show me how i should map the Wonderswan buttons to the GCW0 ?
Thanks
(The Wonderswan has two Dpad called X and Y along with an Option button and 2 buttons)

Hi
Simple , in this case the D-Pad is the ship movement and 4 buttons are the shotting commands...

No need to have the stick on a game like this

The reason is simple : The stick is a little bit fragile so I avoid using it for something that is not a mouse pointer

This option also would be cool probably for the music game which i dont remember the name

gameblabla (OP)

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Re: Gameblabla's Oswan
« Reply #29 on: November 06, 2015, 10:42:42 pm »
Sorry guys,
i was just too sleepy so i have not done much but i have updated my emulator and it has
a new control sheme called 'Swap everything" which does exactly what care16la20 said.

 

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