Author Topic: Final Burn Alpha SDL for GCW-Zero (UPDATE 2015-03-11)  (Read 132539 times)

hi-ban

  • **
  • Posts: 863
Re: Final Burn Alpha SDL for GCW-Zero (UPDATE 2013-12-26)
« Reply #180 on: April 17, 2014, 10:27:42 am »
Hi all,
there is some display issue in KOF 2003 Emulating with latest FBA version,
anyone give me some help?

the clone rom you are looking for is the "bootleg set 2", and the filename is kf2k3bla.zip

rez78

  • Posts: 3
Re: Final Burn Alpha SDL for GCW-Zero (UPDATE 2013-12-26)
« Reply #181 on: April 17, 2014, 07:58:33 pm »
don t start on my gcw! how i install it? thanks


rez78

  • Posts: 3
Re: Final Burn Alpha SDL for GCW-Zero (UPDATE 2013-12-26)
« Reply #183 on: April 17, 2014, 09:33:28 pm »
now work,but were i must put roms? i tried picodrive,mame4all,fba,openbor,but don't detect roms!

hi-ban

  • **
  • Posts: 863
Re: Final Burn Alpha SDL for GCW-Zero (UPDATE 2013-12-26)
« Reply #184 on: April 17, 2014, 09:39:54 pm »
roms can go anywhere you want. The emulators should have some option to navigate to a directory and set it as the default rom dir for that emulator.

I put the roms in /media/data/roms/gb, /media/data/roms/snes, /media/data/roms/fba, etc...

Gab1975

  • ***
  • Posts: 1165
Re: Final Burn Alpha SDL for GCW-Zero (UPDATE 2013-12-26)
« Reply #185 on: April 17, 2014, 10:21:06 pm »
If I remember well the OpenBOR Paks need to be put in the following folder: "usr/local/share/openbor/Paks/"

finalmix

  • *
  • Posts: 42
Re: Final Burn Alpha SDL for GCW-Zero (UPDATE 2013-12-26)
« Reply #186 on: April 18, 2014, 03:17:58 am »

the clone rom you are looking for is the "bootleg set 2", and the filename is kf2k3bla.zip

Thanks a lot, I have try it, it worked fine! ;D

finalmix

  • *
  • Posts: 42
Re: Final Burn Alpha SDL for GCW-Zero (UPDATE 2013-12-26)
« Reply #187 on: April 18, 2014, 03:19:45 am »
Here are the same previews, recompressed with optipng.

Mediafire: fba_029724_previews_optipng.zip (70.11MB)

I converted all pictures to 8bit depth and used optiPNG.
The whole directory (2840 files) is now only 26,1Mb...

I hope I didn't corrupt anything , everything seem correct. :)

http://dl.free.fr/gSiINyEyf

Thanks for your work! Very useful!

finalmix

  • *
  • Posts: 42
Re: Final Burn Alpha SDL for GCW-Zero (UPDATE 2013-12-26)
« Reply #188 on: April 18, 2014, 03:24:46 am »

It may be the problem of imperfect emulation (check how kof2003 behaves on official FBA).
Check clones as well, they may be better emulated.

I have tried clone rom, it works fine, thanks for the suggestion. :)

failed

  • *
  • Posts: 27
Re: Final Burn Alpha SDL for GCW-Zero (UPDATE 2013-12-26)
« Reply #189 on: April 18, 2014, 11:14:03 am »
Hi,

I made fork on github and implemented rom filtering feature (i think filtering is very necessary feature).



Hotkeys:
X+LEFT and X+RIGHT - change hardware
X+UP and X+DOWN - change availability filter (All, Availabile, Missing, Playable)
X+L and X+R - change genre

Also on the start menu is 'clone' filter option

GitHub source:
https://github.com/aovrn/fba-sdl

fba-0.2.97.29-mod-140418.opk:
https://drive.google.com/file/d/0B_BS2wnpzQfkZzkzVnM4X3VhVm8/edit?usp=sharing


I accept any suggestions for changing this feature (maybe change the order of hardware and genre lists or something else). Tell me if you find bugs.
« Last Edit: April 18, 2014, 11:40:37 am by failed »

wepecko

  • *
  • Posts: 73
Re: Final Burn Alpha SDL for GCW-Zero (UPDATE 2013-12-26)
« Reply #190 on: April 18, 2014, 11:27:36 am »
My biggest wish would be to have an option to flag a particular ROM as favourite and be able to filter them. The second great option would be a chance to delete ROM file straight from FBA gui.

Anyway, thanks to you all for the hardwork and pushing GCW0 to be a fun for "normal people"  ;) ;) ;)

dmitry_smagin (OP)

  • *
  • Posts: 421
Re: Final Burn Alpha SDL for GCW-Zero (UPDATE 2013-12-26)
« Reply #191 on: April 18, 2014, 11:37:19 am »
Hi,

I made fork on github and implemented rom filtering feature (i think filtering is very necessary feature).


Thanks, man, grabbing your patch now. :)
GCW-Zero prototype, Dingoo a320, Ritmix rzx-50, Dingoo a380, Xperia Play

failed

  • *
  • Posts: 27
Re: Final Burn Alpha SDL for GCW-Zero (UPDATE 2013-12-26)
« Reply #192 on: April 18, 2014, 11:47:10 am »
Thanks, man, grabbing your patch now. :)

I'm glad to try) I forgot... Also I increased roms paths to 20 like on windows version

failed

  • *
  • Posts: 27
Re: Final Burn Alpha SDL for GCW-Zero (UPDATE 2013-12-26)
« Reply #193 on: April 18, 2014, 12:15:42 pm »
My biggest wish would be to have an option to flag a particular ROM as favourite and be able to filter them. The second great option would be a chance to delete ROM file straight from FBA gui.

Anyway, thanks to you all for the hardwork and pushing GCW0 to be a fun for "normal people"  ;) ;) ;)

Next  I planned to research possibility of create autofire feature. Do you know any opensource emulator with good autofire feature for example?

dmitry_smagin (OP)

  • *
  • Posts: 421
Re: Final Burn Alpha SDL for GCW-Zero (UPDATE 2013-12-26)
« Reply #194 on: April 18, 2014, 12:21:22 pm »
My biggest wish would be to have an option to flag a particular ROM as favourite and be able to filter them. The second great option would be a chance to delete ROM file straight from FBA gui.

Anyway, thanks to you all for the hardwork and pushing GCW0 to be a fun for "normal people"  ;) ;) ;)

Next  I planned to research possibility of create autofire feature. Do you know any opensource emulator with good autofire feature for example?

Turbo buttons? FCEUX then??
GCW-Zero prototype, Dingoo a320, Ritmix rzx-50, Dingoo a380, Xperia Play

hi-ban

  • **
  • Posts: 863
Re: Final Burn Alpha SDL for GCW-Zero (UPDATE 2013-12-26)
« Reply #195 on: April 18, 2014, 12:22:38 pm »
ReGBA has also turbo-buttons feature.


L10N37

  • Posts: 3
Re: Final Burn Alpha SDL for GCW-Zero (UPDATE 2013-12-26)
« Reply #197 on: April 19, 2014, 02:15:22 pm »
Hey there guys, new to these forums. Anyways! Got my GCWzero a few weeks back :) Everythings going good but I just tried this final burn alpha build and have some feedback.

So anyway, there was a fish and chip shop up the road when I was younger - had metal slug and street fighter there... made me a bit of a fan of metal slug (already liked street fighter, had a megadrive) so I was trying to get all the metal slugs booting and they wouldn't.

What I've had to do is copy all the necessary files from the NeoGeo BIOS zip, into the zip files for the roms. This is stupid, it's adding to the size of the roms and you are creating duplicate files in every rom. On the PC emulator, you just keep the file NEOGEO.ZIP with the  BIOS files, and the emulator knows where to find them. Same goes with the 2 xbox emulators I use for MAME.

Correct me If I'm doing something wrong, but this was how I got them working.
« Last Edit: April 19, 2014, 02:21:12 pm by L10N37 »

hi-ban

  • **
  • Posts: 863
Re: Final Burn Alpha SDL for GCW-Zero (UPDATE 2013-12-26)
« Reply #198 on: April 19, 2014, 03:23:06 pm »
Both ways work. Of course, having a standalone neogeo.zip file for the bios is less work.

L10N37

  • Posts: 3
Re: Final Burn Alpha SDL for GCW-Zero (UPDATE 2013-12-26)
« Reply #199 on: April 19, 2014, 03:36:24 pm »
2 windows side by size, one of winrar or 7zip, highlight all bios zips files, other window with rom zips, drag into each roms zip file. I suppose it doesn't take long, but honestly I spent a good half an hour working it out, which as well as making me feel a little stupid for not realising they were the bios files that were missing straight away, annoyed the hell out of me.


ps. you could also use a program like 'total commander' (formerly windows commander).

 

Post a new topic