Author Topic: Abbaye des Morts 1.12  (Read 4821 times)

Offline dmitry_smagin

  • 1'er
  • *
  • Posts: 320
Abbaye des Morts 1.12
« on: October 28, 2013, 11:49:06 AM »
Here's a quick port of 'L'Abbaye des Morts'

Changes from original game:
- jump is mapped on A button as well as on UP
- B is changing graphics zx/new style




Download opk: http://www.sendspace.com/file/fnfqwb
Sources: https://github.com/dmitrysmagin/abbaye-des-morts

Original site and sources: http://code.google.com/p/abbaye-for-linux/
Patch for GCW-Zero: http://www.sendspace.com/file/innuv2
« Last Edit: November 05, 2013, 06:14:14 PM by d_smagin »
GCW-Zero prototype, Dingoo a320, Ritmix rzx-50, Dingoo a380

Offline ruffnutts

  • ***
  • Posts: 2194
Re: Abbaye des Morts 1.12
« Reply #1 on: October 28, 2013, 11:52:40 AM »
Works very well thanks for this... Just needs a pause 8)

Offline Gab1975

  • ***
  • Posts: 1165
Re: Abbaye des Morts 1.12
« Reply #2 on: October 28, 2013, 01:03:15 PM »
Thanks a lot d_smagin! ;)

Offline opt2not

  • 1'er
  • *
  • Posts: 106
Re: Abbaye des Morts 1.12
« Reply #3 on: October 28, 2013, 01:59:17 PM »
Oh man, this is awesome! If this game can be ported, perhaps hydorah can be as well?

Thanks a lot for this!

Offline Pingaloka

  • 1'er
  • *
  • Posts: 12
Re: Abbaye des Morts 1.12
« Reply #4 on: October 28, 2013, 02:27:01 PM »
Wow!!! I thought Locomalito's games were impossible to port.
Really good work mate, keep it up!

Offline Gab1975

  • ***
  • Posts: 1165
Re: Abbaye des Morts 1.12
« Reply #5 on: October 28, 2013, 02:43:35 PM »
Oh man, this is awesome! If this game can be ported, perhaps hydorah can be as well?

Thanks a lot for this!

Yes, the source code is available online, so a porting it's possible (at least in theory)
https://code.google.com/p/hydorah-for-linux/

The "potential problem" with Hydorah is the screen ratio (16/9 while the GCW Zero has a 4/3 LCD)...

PS: Locomalito made very interesting freeware games, like Maldita Castilla and EFMB: http://www.locomalito.com/index.php
« Last Edit: October 28, 2013, 02:48:45 PM by Gab1975 »

Offline ruffnutts

  • ***
  • Posts: 2194
Re: Abbaye des Morts 1.12
« Reply #6 on: October 28, 2013, 05:26:22 PM »
Yeah man these games look cool I check he's site nice 8)

Offline dmitry_smagin

  • 1'er
  • *
  • Posts: 320
Re: Abbaye des Morts 1.12
« Reply #7 on: October 28, 2013, 05:55:11 PM »
Hydorah runs at 320x160 resolution, fairly easy to adapt for gcw-zero.
Though it seems more like an unfinished engine to me...
EDIT: Just checked, hydorah is not compilable, sources in SVN are either not complete or broken, sorry.
« Last Edit: October 28, 2013, 06:14:08 PM by d_smagin »
GCW-Zero prototype, Dingoo a320, Ritmix rzx-50, Dingoo a380

Offline Gab1975

  • ***
  • Posts: 1165
Re: Abbaye des Morts 1.12
« Reply #8 on: October 28, 2013, 06:31:00 PM »
@ d_smagin: in "L'Abbaye des Morts" you should add the "key button" to enter in the "INFO SCREEN"... for example the X button... concerning this I prepared the modified intro pngs, I hope that they will be useful !
Thanks a lot! :)

Offline dmitry_smagin

  • 1'er
  • *
  • Posts: 320
Re: Abbaye des Morts 1.12
« Reply #9 on: October 28, 2013, 07:24:03 PM »
Thanks, updated.
GCW-Zero prototype, Dingoo a320, Ritmix rzx-50, Dingoo a380

Offline opt2not

  • 1'er
  • *
  • Posts: 106
Re: Abbaye des Morts 1.12
« Reply #10 on: October 28, 2013, 08:01:43 PM »
EDIT: Just checked, hydorah is not compilable, sources in SVN are either not complete or broken, sorry.

oh poop.  :(

Thanks for checking it out anyway.

Offline ruffnutts

  • ***
  • Posts: 2194
Re: Abbaye des Morts 1.12
« Reply #11 on: October 28, 2013, 08:48:21 PM »
Can we have F set to x for full screen please :)

Offline Gab1975

  • ***
  • Posts: 1165
Re: Abbaye des Morts 1.12
« Reply #12 on: October 28, 2013, 08:56:32 PM »
Thanks, updated.

Thanks to you! :)
Just a little thing (not a real problem) the "info screen" is always in "8 bit ZX Spectrum mode" also if the 16 bit enhanced graphic mode is selected...

Offline Losk

  • 1'er
  • *
  • Posts: 92
Re: Abbaye des Morts 1.12
« Reply #13 on: October 28, 2013, 09:19:19 PM »
A cool game - thank you!!  :)

Offline alyinsanfran

  • 1'er
  • *
  • Posts: 275
Re: Abbaye des Morts 1.12
« Reply #14 on: October 31, 2013, 10:15:02 PM »
Great game that I've never seen before. Thank you!

 

Post a new topic